It's working now Joel!!!:D
So yeah, In my build setting i use strip assemblies to compress my game size.
if i turn it off it works fine, but my game size became 33.8MB(before was 26.4MB)
if i use strip byte code with the link.xml placed in asset folder, it also failed in Xcode.
So i cannot IOS stripping level at all ?
Playmaker problem in xcode
Re: Playmaker problem in xcode
Glad that sorted it for you!
Unfortunately for some reason the link.xml functionality of Unity isn't working properly anymore, and we've yet to have a useful reply from Unity as to why this is. So for the time being Easy Save won't co-operate with stripping until Unity provides a fix. Judging by the error you had earlier, it's also a problem which is affecting Playmaker.
All the best,
Joel
Unfortunately for some reason the link.xml functionality of Unity isn't working properly anymore, and we've yet to have a useful reply from Unity as to why this is. So for the time being Easy Save won't co-operate with stripping until Unity provides a fix. Judging by the error you had earlier, it's also a problem which is affecting Playmaker.
All the best,
Joel
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Re: Playmaker problem in xcode
Ok so yeah it would be nice if in the future i can use the stripping option.
So really thx a lot Joel.
Really great support.
Thx.
B Rgds,
Freddy
AVI Game Studio
So really thx a lot Joel.
Really great support.
Thx.
B Rgds,
Freddy
AVI Game Studio