Code: Select all
public class Player : MonoBehaviour
{
private int gold;
public Character currentCharacter;
public List<Character> characterList;
public float sfxVolume;
public float musicVolume;
public float masterVolume;
public bool fullScreen;
*SNIP*
Code: Select all
{
"dsc_profile0.sav" : {
"__type" : "DungeonCrawlStars.Player,Assembly-CSharp",
"value" : {
"_ES3Ref" : "66787333034462070",
"goID" : "2786608423426076912",
"gold" : 0,
"currentCharacter" : {
"_ES3Ref" : "3745259361347740813"
},
"characterList" : [
{
"_ES3Ref" : "3745259361347740813"
}
],
"sfxVolume" : 1,
"musicVolume" : 1,
"masterVolume" : 1,
"fullScreen" : true
}
},
"dsc_activeProfile.sav" : {
"__type" : "int",
"value" : 0
}
}