System.ArgumentException: The provided target platform group name (Stadia) is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.GetScriptingDefineSymbolsInternal(string)
at UnityEditor.PlayerSettings.GetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget) [0x00007] in <69e198e79c974f7d84e1c61562bd6ca5>:0
at UnityEditor.PlayerSettings.GetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String[]& defines) [0x00000] in <69e198e79c974f7d84e1c61562bd6ca5>:0
at ES3ScriptingDefineSymbols.SetDefineSymbol (System.String symbol) [0x00015] in G:\Unity\Projects\Sapiens 0.1d\Assets\Plugins\Easy Save 3\Editor\ES3ScriptingDefineSymbols.cs:33
at ES3ScriptingDefineSymbols.SetDefineSymbols () [0x00012] in G:\Unity\Projects\Sapiens 0.1d\Assets\Plugins\Easy Save 3\Editor\ES3ScriptingDefineSymbols.cs:21
at ES3ScriptingDefineSymbols..cctor () [0x00000] in G:\Unity\Projects\Sapiens 0.1d\Assets\Plugins\Easy Save 3\Editor\ES3ScriptingDefineSymbols.cs:15
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
I just purchased and installed ES3 and added the plugin to my project. The following error is thrown at compilation. I use Unity 2023.1.0. Do you know what can cause this error and how to solve it?
System.ArgumentException: The provided target platform group name (Stadia) is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.GetScriptingDefineSymbolsInternal(string)
at UnityEditor.PlayerSettings.GetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget) [0x00007] in <863345f06bab4c918e545a2f461c4df8>:0
at UnityEditor.PlayerSettings.GetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String[]& defines) [0x00000] in <863345f06bab4c918e545a2f461c4df8>:0
at ES3ScriptingDefineSymbols.SetDefineSymbol (System.String symbol) [0x00018] in D:\mirei\Documents\GitHub\SomeAdventure\Assets\Plugins\Easy Save 3\Editor\ES3ScriptingDefineSymbols.cs:46
at ES3ScriptingDefineSymbols.SetDefineSymbols () [0x00026] in D:\mirei\Documents\GitHub\SomeAdventure\Assets\Plugins\Easy Save 3\Editor\ES3ScriptingDefineSymbols.cs:31
at ES3ScriptingDefineSymbols..cctor () [0x00001] in D:\mirei\Documents\GitHub\SomeAdventure\Assets\Plugins\Easy Save 3\Editor\ES3ScriptingDefineSymbols.cs:15
If this is the same issue, this was resolved in the latest update. If updating doesn't resolve the issue please could you replicate this in a new project with a simple scene and private message it to me with instructions and your invoice/order number.