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globalMipmapLimit not supported warning

Posted: Tue Feb 14, 2023 8:54 am
by funtomata
Hi, I imported ES3 into a Unity2022 project and got a warning regarding ES3Type_RenderTexture.cs and the fact that Texture.globalMipmapLimit is obsolete and one should use QualitySettings.globalTextureMipmapLimit or Mipmap Limit Groups instead.

I don't think it's going to be an issue for my project as I don't save RenderTextures, but since there's no mention of this on the forums upon searching for this issue, I thought I'd bring it up.

Keep up the awesome work :-)

Re: globalMipmapLimit not supported warning

Posted: Tue Feb 14, 2023 10:10 am
by Joel
Thanks for the heads-up, really appreciate it. I'll get this resolved in the next update.

All the best,
Joel