Saving lot of runtime Objects - Sandbox game
Posted: Mon Apr 25, 2022 4:54 pm
Hi,
I'm currently working on a Sandbox game where I want to add a feature to save and load user-created scenes. Users can spawn a lot of items and arrange them as they want. If someone created a castle then I want that castle to load. Also, I'm using a pooling system for the items.
So how can I save the user-created scene/map and can show the saved maps from the menu? I also plan to add the save/load system to the cloud in the future where users can download other users created maps.
Please suggest to me how can I do this with Easy Save.
I'm currently working on a Sandbox game where I want to add a feature to save and load user-created scenes. Users can spawn a lot of items and arrange them as they want. If someone created a castle then I want that castle to load. Also, I'm using a pooling system for the items.
So how can I save the user-created scene/map and can show the saved maps from the menu? I also plan to add the save/load system to the cloud in the future where users can download other users created maps.
Please suggest to me how can I do this with Easy Save.