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autosave and scrictabelobjects

Posted: Sun Nov 28, 2021 6:27 pm
by chrische5
hello

i bought your asset and want to use the autosavefunction. it looks like a real easy way to manage all the data which i want to save. is it possible to add properties from so to the autosavemanager? if i cant use the autosavemanager i have to make it all with code?!

thx
chrische

Re: autosave and scrictabelobjects

Posted: Mon Nov 29, 2021 9:16 am
by Joel
Hi there,

As described in the docs, Auto Save is for saving GameObjects and their components. To save ScriptableObjects you would need to save them (or an List/array of them) using code.

All the best,
Joel