Need help - Dictionary<string, List<PlayerStatsPlus>>
Posted: Wed Nov 17, 2021 8:47 pm
I purchased the Save solution to migrate from my old Bayat free (Unity) solution to a more complete one. However in my current project I have a class that contains my variables among them a string list dictionary, and when I send Es3.Save, it doesn't save the list information in the dictionary, it saves all of them as null.
Example:
public Dictionary<string, List<PlayerStatsPlus>> playerHolder = new Dictionary<string, List<PlayerStatsPlus>>();
Bayat save updates the information correctly, but ES3 leaves all playerHold entries null.
//playerHold is one class that contais a lot variables, is my char status of one RPG project.
Someone know how to solve this save problem?
Example:
public Dictionary<string, List<PlayerStatsPlus>> playerHolder = new Dictionary<string, List<PlayerStatsPlus>>();
Bayat save updates the information correctly, but ES3 leaves all playerHold entries null.
//playerHold is one class that contais a lot variables, is my char status of one RPG project.
Someone know how to solve this save problem?