Multi threading support
Posted: Tue Sep 17, 2019 2:48 pm
In ES3Settings file i changed "return Application.persistentDataPath + "/" + path;" to "return ES3.persistentDataPath + "/" + path;"
and "return Application.dataPath + "/" + path;" to "return ES3.dataPath + "/" + path;".
In ES3 file added
Same change also need to be done in GetPath file, line with "if(directoryPath != UnityEngine.Application.persistentDataPath)"
It can be used in another threads now. Please, add this to the next version.
and "return Application.dataPath + "/" + path;" to "return ES3.dataPath + "/" + path;".
In ES3 file added
Code: Select all
public static string persistentDataPath = Application.persistentDataPath;
public static string dataPath = Application.dataPath;
It can be used in another threads now. Please, add this to the next version.