Re: REQUEST EXAMPLES AND TUTORIALS HERE
Posted: Tue Jan 25, 2022 6:26 pm
Perfect, that's exactly what I was looking for.
Thanks Joel!
Thanks Joel!
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Hi there,Drandy007 wrote: ↑Sat Feb 19, 2022 12:46 am I'm trying to create a save system using EasySave3. I've got it to save when the variable (ScriptableObject data type) is set in the Inspector but, I need to create an instance of the scriptableobject at runtime, so can't be set in Inspector. It keeps coming up with
ArgumentNullException: Value cannot be null.
Parameter name: s
System.Convert.FromBase64String (System.String s) (at <695d1cc93cca45069c528c15c9fdd749>:0)
ES3Internal.ES3JSONReader.Read_byteArray () (at Assets/Plugins/Easy Save 3/Scripts/Readers/ES3JSONReader.cs:561)
ES3Types.ES3Type_byteArray.Read[T] (ES3Reader reader) (at Assets/Plugins/Easy Save 3/Scripts/Types/Primitive Types/ES3Type_byteArray.cs:24)
ES3Reader.Read[T] (ES3Types.ES3Type type) (at Assets/Plugins/Easy Save 3/Scripts/Readers/ES3Reader.cs:272)
ES3Types.ES3Type.ReadProperties (ES3Reader reader, System.Object obj) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3Type.cs:155)
ES3Types.ES3ReflectedValueType.Read[T] (ES3Reader reader) (at Assets/Plugins/Easy Save 3/Scripts/Types/Reflected Types/ES3ReflectedValueType.cs:30)
ES3Reader.ReadObject[T] (ES3Types.ES3Type type) (at Assets/Plugins/Easy Save 3/Scripts/Readers/ES3Reader.cs:249)
ES3Reader.Read[T] (ES3Types.ES3Type type) (at Assets/Plugins/Easy Save 3/Scripts/Readers/ES3Reader.cs:278)
ES3Types.ES3Type.ReadProperties (ES3Reader reader, System.Object obj) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3Type.cs:155)
ES3Types.ES3ReflectedScriptableObjectType.ReadScriptableObject[T] (ES3Reader reader, System.Object obj) (at Assets/Plugins/Easy Save 3/Scripts/Types/Reflected Types/ES3ReflectedScriptableObjectType.cs:24)
ES3Types.ES3ScriptableObjectType.ReadObject[T] (ES3Reader reader) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3ScriptableObjectType.cs:69)
ES3Types.ES3ObjectType.Read[T] (ES3Reader reader) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3ObjectType.cs:54)
ES3Types.ES3ObjectType.Read[T] (ES3Reader reader) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3ObjectType.cs:47)
ES3Reader.ReadObject[T] (ES3Types.ES3Type type) (at Assets/Plugins/Easy Save 3/Scripts/Readers/ES3Reader.cs:249)
ES3Reader.Read[T] (ES3Types.ES3Type type) (at Assets/Plugins/Easy Save 3/Scripts/Readers/ES3Reader.cs:278)
ES3Reader.Read[T] (System.String key) (at Assets/Plugins/Easy Save 3/Scripts/Readers/ES3Reader.cs:197)
ES3.Load[T] (System.String key, ES3Settings settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:391)
ES3.Load (System.String key, ES3Settings settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:348)
RPG.PlayerSystem.FirstPersonController.RestoreState () (at Assets/Project(Saving)/Scripts/Player/FirstPersonController.cs:64)
RPG.SavingSystem.SaveableEntity.RestoreState () (at Assets/Project(Saving)/Scripts/Saving/SaveableEntity.cs:33)
RPG.SavingSystem.SaveManager.Load () (at Assets/Project(Saving)/Scripts/Saving/SaveManager.cs:70)
RPG.SavingSystem.SaveManager.Update () (at Assets/Project(Saving)/Scripts/Saving/SaveManager.cs:53)
Is there a way to get it to work?
Hi there,Chadedala wrote: ↑Wed Mar 02, 2022 10:16 pm Hello Joel.
Fist thanks for the Help in the Past.
i run into a small Problem, maybe my mind goes in the wrong direction.
i have a public list, ,from a GameObject (scriptableObject - Inventory Item).
So good so far.
I want to save that list, but:
i use "LoadInto / saveInto"
now the Problem is - the Objects do not come up in my LIst only the Entrys, but all GameObjects are empty.
now : i think EasySave can not handle this in this way.
Any Idea i can reach the Point, to save my Items in a List ?
( Maybe i can define one Scriptable Object for, or something )
i have searched here a while, but found nothing to my Problem.
best Greetings.