i found a bug when try to compile my game with Easy Save 3 ( take me hours to find it )
Just create an empty project ,and put an empty gameObject on it.
and change the gameObject icon to green (or whatever color).
then just publish the game.
and you will get the build error.
Code: Select all
An asset is marked with HideFlags.DontSave but is included in the build:
Asset: 'Library/unity editor resources'
Asset name: sv_icon_dot11_pix16_gizmo
(You are probably referencing internal Unity data in your build.)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Unity Version 2017.1.1f1 and 2017.2.0.b7(Beta) all got the same error.
any quick hot fix on it ?
Thanks
Eran.