Status
Requested
Complexity
5/10
Description
Allow support for Google Play services. Note that it is possible to integrate with Google Play's APIs using the instructions here.
This will require native plugins for all platforms to allow Google to perform authentication.
Advanced Google Play Support
Re: Google Play Support
Hi there, ETA on this feature? It's really needed!
Re: Google Play Support
Hi there,
Unfortunately as there's not been much demand for it at present, I can't give an ETA.
However, if you wish to incorporate Easy Save into Google Play yourself, you can save to and from an ES3File, using ES3File.LoadRawBytes to get the data from the ES3File as a byte array, and ES3File.SaveRaw to load data you've downloaded from Google Play into the ES3File. You can also create a new ES3File from bytes using the constructor which accepts a byte array.
All the best,
Joel
Unfortunately as there's not been much demand for it at present, I can't give an ETA.
However, if you wish to incorporate Easy Save into Google Play yourself, you can save to and from an ES3File, using ES3File.LoadRawBytes to get the data from the ES3File as a byte array, and ES3File.SaveRaw to load data you've downloaded from Google Play into the ES3File. You can also create a new ES3File from bytes using the constructor which accepts a byte array.
All the best,
Joel
Re: Google Play Support
We use Prime31's Google Play plugin and sync game save... That's not reli hard, just feed the plugin bytes and I think any developer can integrate it by himself...
Re: Google Play Support
Thanks for the info, hopefully this will be of use to someone.
For anyone reading this, to get a file as a byte[], you can use the ES3.LoadRawBytes method.
All the best,
Joel
For anyone reading this, to get a file as a byte[], you can use the ES3.LoadRawBytes method.
All the best,
Joel