ES3AutoSaveMgr.Current.Save(); not saving the Game

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seadou19
Posts: 14
Joined: Wed Nov 15, 2023 10:16 pm

ES3AutoSaveMgr.Current.Save(); not saving the Game

Post by seadou19 »

Not sure what I'm doing incorrectly but this command doesn't seem to save anything. I got it from this page.
https://docs.moodkie.com/easy-save-3/es ... ur%20scene.
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Joel
Moodkie Staff
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Joined: Wed Nov 07, 2012 10:32 pm

Re: ES3AutoSaveMgr.Current.Save(); not saving the Game

Post by Joel »

Hi there,

Have you followed the instructions for Auto Save and selected the objects you want to be saved?

If so, please could you replicate this in a new project with a simple scene and send me a link to it on moodkie.com/contact along with step-by-step instructions as I don't appear to have any other reports of this and am not able to replicate it at my end.

All the best,
Joel
Joel @ Moodkie Interactive
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seadou19
Posts: 14
Joined: Wed Nov 15, 2023 10:16 pm

Re: ES3AutoSaveMgr.Current.Save(); not saving the Game

Post by seadou19 »

This is the same project I sent earlier in which the the autosave is of dontdestroyonload objects. However the object will still be saved if I use the autosave 3 menu and select save on quit or other save point. I will send the project over when I can.
seadou19
Posts: 14
Joined: Wed Nov 15, 2023 10:16 pm

Re: ES3AutoSaveMgr.Current.Save(); not saving the Game

Post by seadou19 »

If I load to another scene and then reload the other scene it does not reload any of the saved prefabs
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Joel
Moodkie Staff
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Joined: Wed Nov 07, 2012 10:32 pm

Re: ES3AutoSaveMgr.Current.Save(); not saving the Game

Post by Joel »

seadou19 wrote: Sat Aug 03, 2024 3:28 am If I load to another scene and then reload the other scene it does not reload any of the saved prefabs
I would need to see a new project with a simple scene which replicates this to understand what is going on. Ensure you send this via email or the form at moodkie.com/contact rather than here as this is a public forum.

All the best,
Joel
Joel @ Moodkie Interactive
Purchase Easy Save | Contact | Guides | Docs | Getting started
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