Does your game use Easy Save? Let us know!

Discussion and help for Easy Save 3
Oxeren
Posts: 2
Joined: Thu Oct 26, 2017 1:00 pm

Re: Does your game use Easy Save 2? Let us know!

Post by Oxeren »

I'm using Easy Save in Steam Tactics http://store.steampowered.com/app/708950/Steam_Tactics/
Helped me to easily build a robust saving system. And it's cross-platform and just worked on mobile right away, which also saved me a lot of time.
So yeah, thanks for the great asset, gonna use it in the next project too!
victorMaje
Posts: 1
Joined: Thu Mar 22, 2018 7:21 am

Re: Does your game use Easy Save 2? Let us know!

Post by victorMaje »

Hey everyone,

I've finally released my 1st mobile game. Nothing too fancy, just an arcade style button tapper.
http://bloopsgame.victormaje.com
https://itunes.apple.com/us/app/bloops- ... ?ls=1&mt=8

Just wanted to say I'm using Easy Save2 & it has been an absolute joy!
Easy & fast to implement, even with encryption capabilities, it has saved me hours if not days.
Thank you Moodkie, thank you Easy Save! From now on you're my goto save system :)
jinxology
Posts: 35
Joined: Sat Sep 13, 2014 5:21 pm

Re: Does your game use Easy Save? Let us know!

Post by jinxology »

It does indeed! I'm using Easy Save 3. Just launched! You can play it here:

https://armorgames.com/world-of-taleswo ... 8386?fp=ng

Easy Save is amazing, and Joel's customer support is the best around.
litow
Posts: 6
Joined: Wed Apr 11, 2018 9:07 am

Re: Does your game use Easy Save? Let us know!

Post by litow »

Quite well actually.
Very powerful plugin.

Used it here not to save a game status, but to track users' mood calendar data, retrieve it, present it into the app's calendar and compare it with other users.

https://itunes.apple.com/nz/app/imoodee ... 82804?mt=8

Thank you for such a plugin! Keep the good work up...
smoregames
Posts: 1
Joined: Sat Aug 25, 2018 5:59 pm

Re: Does your game use Easy Save? Let us know!

Post by smoregames »

We used Easy Save to make our game, Word Winner!

iOS: https://itunes.apple.com/us/app/id1404769349
Android: https://play.google.com/store/apps/deta ... WordWinner

Easy Save is great, and it was super simple to learn how to use! We'll be using this asset in future projects as well!
drHogan
Posts: 5
Joined: Tue Mar 28, 2017 8:55 am

Re: Does your game use Easy Save? Let us know!

Post by drHogan »

Both of my games do use Easy Save

The small one, already released - https://store.steampowered.com/app/7889 ... eNanowars/
And the bigger one, soon to release - https://store.steampowered.com/app/6045 ... _in_Ruins/

And the amount of pain that ES saved me is incredible ;)
volodymyr_Bozhko
Posts: 1
Joined: Fri Feb 14, 2020 1:52 pm

Re: Does your game use Easy Save? Let us know!

Post by volodymyr_Bozhko »

Hello! I recently published my “Touge Drift & Racing” game, all saves are performed using Easy Save 3, I am really very happy to purchase, I think this is the easiest and safest save option. Special thanks for the number of types supported. I am very pleased to work with your code. :D
Play Market - https://play.google.com/store/apps/deta ... tandRacing
itch.io - https://volodymyr-bozhko.itch.io/touge-drift-racing
Image
Deadcow
Posts: 4
Joined: Thu Apr 23, 2020 10:16 am

Re: Does your game use Easy Save? Let us know!

Post by Deadcow »

We made The Final Station with ES2 and now with ES3 we're making The Bookwalker, but it's not fully announced yet :)
Thanks for this beautiful asset
https://store.steampowered.com/app/4355 ... l_Station/
wayneh654
Posts: 1
Joined: Tue Mar 30, 2021 3:25 pm

Re: Does your game use Easy Save? Let us know!

Post by wayneh654 »

Hello. Looking at Easy Save 3 for a project.
What the project is, it's a website built on asp.net that use microsoft SQL Server. We grab large data sets that has DateTime and Double. Dictionay<datetime, double>;

Just seeing what best fit for us. I take it I build a php server running mySQL. But from here what is the best steps. Do I sync this data to mySQL and somehow grab it and push to the phone.

What we needing is a phone app that looks a the backend, see if new data samples has come in from the last DateTIme and sync in the background to the phone. Then when a client opens the app, it grabs this data on the phone and build charts.

We would hold say 2 months of data so we could be looking at 200,000 data points

This is all new to me, your help around solving our problem would be a big help.
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sgoffman
Posts: 15
Joined: Sat Feb 21, 2015 11:26 pm

Re: Does your game use Easy Save? Let us know!

Post by sgoffman »

Just in case you're still collecting these, here's a few of my games that use Easy Save:
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