globalMipmapLimit not supported warning

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funtomata
Posts: 26
Joined: Tue Feb 23, 2021 4:25 pm

globalMipmapLimit not supported warning

Post by funtomata »

Hi, I imported ES3 into a Unity2022 project and got a warning regarding ES3Type_RenderTexture.cs and the fact that Texture.globalMipmapLimit is obsolete and one should use QualitySettings.globalTextureMipmapLimit or Mipmap Limit Groups instead.

I don't think it's going to be an issue for my project as I don't save RenderTextures, but since there's no mention of this on the forums upon searching for this issue, I thought I'd bring it up.

Keep up the awesome work :-)
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Joel
Moodkie Staff
Posts: 4826
Joined: Wed Nov 07, 2012 10:32 pm

Re: globalMipmapLimit not supported warning

Post by Joel »

Thanks for the heads-up, really appreciate it. I'll get this resolved in the next update.

All the best,
Joel
Joel @ Moodkie Interactive
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