Hi,
I have an object with multiple custom scripts attached to it. It seems like the parameter values on the custom script can be saved and loaded, but when I check the data in the JSON file, there is no information about the custom scripts. Can you show me where ES3 saves my data about the custom scripts?
Thank you,
How did the ES3 can save/load parameters on my custom scripts?
Re: How did the ES3 can save/load parameters on my custom scripts?
Hi there,
Easy Save will only save custom scripts on a GameObject for which explicit support had been added. Please see the Saving and Loading GameObjects guide for more information:
https://docs.moodkie.com/easy-save-3/es ... s-prefabs/
And for information on what fields on Components are automatically serialised, please see the Supported Types guide:
https://docs.moodkie.com/easy-save-3/es ... ted-types/
All the best,
Joel
Easy Save will only save custom scripts on a GameObject for which explicit support had been added. Please see the Saving and Loading GameObjects guide for more information:
https://docs.moodkie.com/easy-save-3/es ... s-prefabs/
And for information on what fields on Components are automatically serialised, please see the Supported Types guide:
https://docs.moodkie.com/easy-save-3/es ... ted-types/
All the best,
Joel