How did the ES3 can save/load parameters on my custom scripts?

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kimnguyen
Posts: 1
Joined: Wed May 11, 2022 3:17 am

How did the ES3 can save/load parameters on my custom scripts?

Post by kimnguyen »

Hi,
I have an object with multiple custom scripts attached to it. It seems like the parameter values on the custom script can be saved and loaded, but when I check the data in the JSON file, there is no information about the custom scripts. Can you show me where ES3 saves my data about the custom scripts?

Thank you,
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Joel
Moodkie Staff
Posts: 4846
Joined: Wed Nov 07, 2012 10:32 pm

Re: How did the ES3 can save/load parameters on my custom scripts?

Post by Joel »

Hi there,

Easy Save will only save custom scripts on a GameObject for which explicit support had been added. Please see the Saving and Loading GameObjects guide for more information:

https://docs.moodkie.com/easy-save-3/es ... s-prefabs/

And for information on what fields on Components are automatically serialised, please see the Supported Types guide:

https://docs.moodkie.com/easy-save-3/es ... ted-types/

All the best,
Joel
Joel @ Moodkie Interactive
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