Saving Animator Bool

Discussion and help for Easy Save 3
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manta__fanta
Posts: 7
Joined: Sat Oct 16, 2021 5:20 pm

Saving Animator Bool

Post by manta__fanta »

Hi,

Is it possible to use auto save for the true/false state of booleans within an animator? For example, I have an object my character interacts with, which sets a bool within the animator to true. But when I save/reload its back in its original state, with the bool set to false. I have added the animator component to autosave.

Thanks! :D
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Joel
Moodkie Staff
Posts: 4846
Joined: Wed Nov 07, 2012 10:32 pm

Re: Saving Animator Bool

Post by Joel »

Hi there,

We don't officially support the Animator Component so I'm afraid we can't guarantee that this can be serialised at runtime. If you press the cog icon next to the Component in the Auto Save window it will show you what fields of the Animator will be saved if you select it.

All the best,
Joel
Joel @ Moodkie Interactive
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