Problem when using WebGL

Discussion and help for Easy Save 3
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alvaromagnum
Posts: 1
Joined: Tue May 03, 2022 6:45 pm

Problem when using WebGL

Post by alvaromagnum »

Hi, Easy Save is awesome, but I'm having a problem when building for WebGL.

Everything works normally when using the editor, but when I build for WebGLmy game does not run. It crashes before the load is finished.

I get the following error:

"RuntimeError: null function or function signature mismatch on IDBRequest.index.openKeyCursor.onsuccess"

The workaround I'm using is to ENABLE exceptions to FULL on Publish Settings. I do not know how it is related, but it is working now.

The problem is that it impacts on my game's performance and I want to disable exceptions. Do you have any tip?
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Joel
Moodkie Staff
Posts: 4846
Joined: Wed Nov 07, 2012 10:32 pm

Re: Problem when using WebGL

Post by Joel »

Hi there, and thanks for getting in contact.

Please could you create a new project with a very simple scene which isolates the issue to Easy Save and private message it to me with instructions.

In my response to your email I erroneously thought the exception was UI related, but it looks like it could be a bug with PlayerPrefs, which we use to store data on WebGL (which in turn stores data to the IndexedDB).

All the best,
Joel
Joel @ Moodkie Interactive
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