Search found 4832 matches

by Joel
Thu Sep 14, 2017 6:30 am
Forum: General Discussion
Topic: Custom type?
Replies: 10
Views: 12908

Re: Custom type?

Hi there, The problem is that you're using an external serialiser to get your class as a byte array (or possibly a string?), but then you're still trying to save this byte array to the file with the type List<TreeNodeSerialized<TNT_PlaylistLine>> . If you change your ES3 lines to use byte[] as the g...
by Joel
Wed Sep 13, 2017 6:39 am
Forum: General Discussion
Topic: ES2 instantiates new objects into empty List on load
Replies: 3
Views: 6217

Re: ES2 instantiates new objects into empty List on load

Hi there,

I've never heard of anything like this happening before.

Would you be able to create a very basic test project which replicates the error and PM me the link and instructions to replicate it?

All the best,
Joel
by Joel
Mon Sep 11, 2017 7:17 pm
Forum: General Discussion
Topic: Delete All?
Replies: 2
Views: 4846

Re: Delete All?

Hi there, If you don't specify a tag, it will delete the entire file. See the documentation for more info: http://docs.moodkie.com/easy-save-2/playmaker/playmaker-actions/delete-action/ In Easy Save 3 you can use the Delete File action: http://docs.moodkie.com/easy-save-3/es3-playmaker/es3-playmaker...
by Joel
Mon Sep 11, 2017 10:42 am
Forum: General Discussion
Topic: [Bug] Serializable Fields looking for wrong Attribute
Replies: 1
Views: 3826

Re: [Bug] Serializable Fields looking for wrong Attribute

Hi Adam,

Thanks for the bug report. This has already been fixed in the latest update which is currently on the Asset Store's approval queue.

All the best,
Joel
by Joel
Mon Sep 11, 2017 10:19 am
Forum: General Discussion
Topic: Management of bad json files
Replies: 3
Views: 5726

Re: Management of bad json files

It was indeed that page which helped me solve the error originally, but that's for sending it my way anyway :)

All the best,
Joel
by Joel
Mon Sep 11, 2017 7:16 am
Forum: General Discussion
Topic: Management of bad json files
Replies: 3
Views: 5726

Re: Management of bad json files

Hi there, It looks like you've discovered an edge case in C# where a using block won't dispose of it's underlying stream if an exception occurs in it's constructor (despite Microsoft's own documentation mentioning nothing about this). It's an easy fix at our end and will be resolved in the next upda...
by Joel
Mon Sep 11, 2017 6:55 am
Forum: Feature Requests
Topic: - Post your Feature Requests in this thread -
Replies: 85
Views: 110933

Re: - Post your Feature Requests in this thread -

Think less of writing a bool as a string, and more for writing classes with similar properties without having to convert between them beforehand. We can use reflection to find out what fields on the object parameter match those found on T, and then write the available fields to the file as T.
by Joel
Mon Sep 11, 2017 6:24 am
Forum: Feature Requests
Topic: - Post your Feature Requests in this thread -
Replies: 85
Views: 110933

Re: - Post your Feature Requests in this thread -

Hi there, As mentioned in my correspondence on the Unity forums here , we're currently keeping the parameter as an object rather than T for flexibility. There are certain use cases we may accommodate in the near future where it's necessary to provide a parameter which will not necessarily be assigna...
by Joel
Mon Sep 11, 2017 6:12 am
Forum: General Discussion
Topic: [bug] Private fields for custom types cannot be written
Replies: 2
Views: 4994

Re: [bug] Private fields for custom types cannot be written

Hi there, This indeed seems to be a bug with our ES3Type creator and will be fixed in the next update. In the meantime you can fix this by changing the line from "writer.WritePrivateProperty" to "writer.WritePrivateField" in your ES3Types. With regards to naming, we've actively b...
by Joel
Fri Sep 08, 2017 6:36 am
Forum: Feature Requests
Topic: A LoadOrCreate method
Replies: 2
Views: 6353

Re: A LoadOrCreate method

Thanks for posting your code, much appreciated!

All the best,
Joel