Search found 52 matches
- Sat Mar 07, 2020 11:57 pm
- Forum: Feature Requests
- Topic: - Post your Feature Requests in this thread -
- Replies: 85
- Views: 121736
Re: - Post your Feature Requests in this thread -
Hey! For now we can only download all the file names from the ES3 cloud. Is it possible to have a feature to get a list of the files with a certain mask? So it will be a fast milliseconds mysql query who did all the sorting/searching job (instead of manual unity sorting which could take minutes on a...
- Mon Mar 02, 2020 1:09 am
- Forum: General Discussion
- Topic: System.OverflowException: - Loading Texture problem
- Replies: 2
- Views: 1452
Re: System.OverflowException: - Loading Texture problem
Well, it's quite a strange bug because literally nothing was changed in the project, but in one night it stop reading the yestarday files. So yesterday build is reading both kinds of files but the same project today works only with the freshest save. Not a problem, of course, but such mysteries make...
- Sun Mar 01, 2020 3:47 am
- Forum: General Discussion
- Topic: System.OverflowException: - Loading Texture problem
- Replies: 2
- Views: 1452
System.OverflowException: - Loading Texture problem
Hey! I made a little tweak to mentioned in this topic https://moodkie.com/forum/viewtopic.php?f=13&t=1842 and somehow my project stop loading texture from files. I revert this tweak back after removing autoadd saving manager from scene, but the error still persists. EDIT. Well, new files can be ...
- Sun Mar 01, 2020 2:02 am
- Forum: General Discussion
- Topic: Multiplayer game based on ES3
- Replies: 4
- Views: 3982
Re: Multiplayer game based on ES3
Sorry, I missed the question on how exactly I build the multiplayer. In two words it's all about saving and loading all the states to the web files. List of online players, rooms, game states - all are saved to the files and players read\write to them.
- Sun Mar 01, 2020 1:55 am
- Forum: General Discussion
- Topic: Can't start ES3 on Unity 2019.3
- Replies: 4
- Views: 3059
Re: Can't start ES3 on Unity 2019.3
Awesome! Thank you <3qinjie wrote:Open SettingsWindow.cs in your project, find Init() function and remove this line:nFighter wrote:Oh, so you aware of the issues, great! Don't worry, I'll wait for the official release then
//PrefabUtility.SavePrefabAsset(defaultSettingsGo);
It should be solved.
- Tue Feb 25, 2020 1:59 am
- Forum: General Discussion
- Topic: Can't start ES3 on Unity 2019.3
- Replies: 4
- Views: 3059
Re: Can't start ES3 on Unity 2019.3
Oh, so you aware of the issues, great! Don't worry, I'll wait for the official release then
- Sun Feb 23, 2020 10:11 pm
- Forum: General Discussion
- Topic: Can't start ES3 on Unity 2019.3
- Replies: 4
- Views: 3059
Can't start ES3 on Unity 2019.3
Hey! I'm importing fresh ES3 to the Unity 2019.3 project and willing to start from disabling "auto add manager to scene" and "autoupdate reference" . Unfortunately, I can't. Every time I open Easy Save manager on a Settings tab it falls to some kind of endless cycle. My editor al...
- Mon May 06, 2019 2:23 pm
- Forum: General Discussion
- Topic: ES + PlayMaker + 2018.3 = weird behavior
- Replies: 4
- Views: 2452
Re: ES + PlayMaker + 2018.3 = weird behavior
I made a research and find the problem. Guess was right, it's a core Unity issue in a collaboration with PlayMaker approach. In .NET 4 / 4.6 Unity editor use OS locale settings (i.e. commas instead of dots) . It could brings errors when you use ArrayMaker (and other PM solutions that utilize proxy o...
- Fri May 03, 2019 7:03 pm
- Forum: General Discussion
- Topic: ES + PlayMaker + 2018.3 = weird behavior
- Replies: 4
- Views: 2452
Re: ES + PlayMaker + 2018.3 = weird behavior
Yep, I believe that it's a core playmaker/unity issue rather than something else. Like, seriously, it works fine on earlier unity versions and just stop working for some cases now... Still I'm going to keep in touch on both forums just in case someone else had this problem or will have it in future.
- Fri May 03, 2019 5:24 pm
- Forum: General Discussion
- Topic: ES + PlayMaker + 2018.3 = weird behavior
- Replies: 4
- Views: 2452
ES + PlayMaker + 2018.3 = weird behavior
I moved my project from Unity 2017 to 2018.3 and it works great on my computer, BUT... ... according to statistics it become totally broken for 2/3 of my players. As I could understand most of the problems somehow related to saving/loading data with EasySave. For now I found this issue: 1) when I pu...