Search found 20 matches

by Uchiha I_T_H_
Sat May 22, 2021 10:46 am
Forum: General Discussion
Topic: Can I create new Es3 types for my custom class through code than window
Replies: 1
Views: 489

Can I create new Es3 types for my custom class through code than window

I am trying to use the serialization capability of easy type for my custom classes but every time going to window for creating new es3 types is cumbersome and time consuming. It would be nice if i could do it through a script just feeding it the type and fields that I want and it will generate types...
by Uchiha I_T_H_
Mon May 17, 2021 12:13 pm
Forum: General Discussion
Topic: prefab not working with autosave
Replies: 4
Views: 979

Re: prefab not working with autosave

Hi,
Really dunno why its started working out of nowhere.
Anyways, now its working so no need to work on this anymore
thanks for the support!
by Uchiha I_T_H_
Mon May 17, 2021 10:45 am
Forum: General Discussion
Topic: prefab not working with autosave
Replies: 4
Views: 979

Re: prefab not working with autosave

here is short clip
by Uchiha I_T_H_
Mon May 17, 2021 8:58 am
Forum: General Discussion
Topic: prefab not working with autosave
Replies: 4
Views: 979

prefab not working with autosave

Hi, I can see the prefab data written in .es3 file. also can see when gets saved but I don't know why its not loaded. es3.save and es3.loadinto functions are working preferctly for prefab but auto is not working. what I am doing is creating an instance of the prefab at runtime and trying to save tha...
by Uchiha I_T_H_
Wed Apr 21, 2021 1:42 pm
Forum: General Discussion
Topic: textmeshrpo saving is not working?
Replies: 6
Views: 1747

Re: textmeshrpo saving is not working?

I was able to fix the font asset issue with manually adding the font asset reference but still unity.mesh reference is an issue https://cdn.discordapp.com/attachments/697845282309931012/834423725738688563/unknown.png error code---> Reference for UnityEngine.Mesh with ID 1797108305164466875 could not...
by Uchiha I_T_H_
Wed Apr 21, 2021 11:33 am
Forum: General Discussion
Topic: textmeshrpo saving is not working?
Replies: 6
Views: 1747

Re: textmeshrpo saving is not working?

I am not doing anything fancy. I am just trying auto save feature on textmesh pro nothing else. To reproduce use auto save feature and tick Textmesh pro for save. run the scene twice ( first time to save and then second time to load). The error I get is that it doesn't able to find font asset by ref...
by Uchiha I_T_H_
Wed Apr 21, 2021 10:13 am
Forum: General Discussion
Topic: textmeshrpo saving is not working?
Replies: 6
Views: 1747

textmeshrpo saving is not working?

I am trying auto save on textmesh pro but it couldn't do it . it gives error that font asset is null. tried to tick font field in types but still same result.
any solution?
by Uchiha I_T_H_
Wed Apr 21, 2021 9:08 am
Forum: General Discussion
Topic: how to create custom es3 types for nullable bool?
Replies: 1
Views: 664

how to create custom es3 types for nullable bool?

es3 cannot deserialize nullable bool(bool?) and in the log its mentioned that you can create a custom type for it. How can I do so?
by Uchiha I_T_H_
Tue Apr 20, 2021 11:08 am
Forum: General Discussion
Topic: How Can I save singleton classes?
Replies: 3
Views: 994

Re: How Can I save singleton classes?

Oh sorry check this code https://hatebin.com/crnqnhwwat I am using autosave feature so as It gets initialized in Awake() so I am just doing a null check. also, yes there are no field, all I want to save is the reference of the instance. I have tested that references can also be saved using odin seri...
by Uchiha I_T_H_
Tue Apr 20, 2021 9:28 am
Forum: General Discussion
Topic: How Can I save singleton classes?
Replies: 3
Views: 994

How Can I save singleton classes?

I have an Interface called IGameState and have 2 derived Classes from it.(and are singletons) I also have a field of type IGameState called CurrentGameState. I have already created the Custom es3 type file code link is given below. https://hatebin.com/pmaqzahtcj es3Type code https://pastebin.com/UB1...