Search found 4854 matches

by Joel
Mon Nov 17, 2014 6:50 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Saving to Resources from Editor
Replies: 9
Views: 10641

Re: Saving to Resources from Editor

Hi again Jason, Had another bash at this and I've managed to replicate your error. Looks like the initialisation isn't getting called in Editor under certain circumstances, so it's necessary to initialise it yourself before calling ES2 methods. Currently the easiest way to do this is to call this be...
by Joel
Sat Nov 15, 2014 1:18 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Saving to Resources from Editor
Replies: 9
Views: 10641

Re: Saving to Resources from Editor

Hi again Jason,

Would you be able to send me the code you're using? For some reason I'm not getting the same error at my end.

Thanks,
Joel
by Joel
Fri Nov 14, 2014 12:50 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Reading mesh into skinned mesh renderer
Replies: 7
Views: 13356

Re: Reading mesh into skinned mesh renderer

This would be a bit more difficult as the blend shapes are accessed through the SkinnedMeshRenderer, but we'll see what we can do.
- Joel
by Joel
Fri Nov 14, 2014 12:34 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Reading mesh into skinned mesh renderer
Replies: 7
Views: 13356

Re: Reading mesh into skinned mesh renderer

Hi there,

This shouldn't be too difficult for us to do, so we can add support for it in v2.54. We're submitting v2.53 for approval today, so it's unlikely that we'll be able to get it added to that release.

All the best,
Joel
by Joel
Thu Nov 13, 2014 4:55 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: High Score Board
Replies: 4
Views: 6420

Re: High Score Board

This should definitely be possible, but this is actually more of a general Playmaker question rather than an Easy Save question as we can only really help out with the Easy Save Playmaker actions. With regards to saving/loading: Let's say you have your high scores in 10 separate variables, this is v...
by Joel
Thu Nov 13, 2014 10:01 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: High Score Board
Replies: 4
Views: 6420

Re: High Score Board

Hi there,

Could you tell me a bit more about what you want the score board to do? Is it an online scoreboard, or is it a local scoreboard?

Easy Save isn't really designed to do scoreboards, but with a bit of tinkering it can be made to do so.

All the best,
Joel
by Joel
Wed Nov 12, 2014 9:58 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Saving to Resources from Editor
Replies: 9
Views: 10641

Re: Saving to Resources from Editor

Hi Jason,

This will be fixed in v2.53, which we'll be submitting as soon as Unity approves v2.52.

All the best,
Joel
by Joel
Tue Nov 11, 2014 2:17 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Stripping is now FIXED, no more AOT errors!
Replies: 6
Views: 6187

Stripping is now FIXED, no more AOT errors!

Unity has fixed their bug with stripping in 4.5.5f1 , so if you're getting stripping problems, update to the latest version of Unity . If you're getting AOT errors, check the following: Make sure that you've put the link.xml in your Assets folder. . It's not possible to use the use micro mscorlib st...
by Joel
Tue Nov 11, 2014 2:09 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: stripping not working
Replies: 19
Views: 24708

Re: stripping not working

Stripping is finally working again! It looks like Unity have fixed the main bug at their end in Unity 4.5.5f1, so if you're having problems with stripping, make sure you've put the link.xml in your Assets folder and have updated to the latest version of Unity and Easy Save. Also remember that strip...
by Joel
Mon Nov 10, 2014 10:28 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: stripping not working
Replies: 19
Views: 24708

Re: stripping not working

Hi Axel, It's been a bit of a nightmare really. Communication with Unity is going a little slow (seems to be taking over a week to get a reply to each email). We've also now encountered the problem of our Pro license spontaneously not working on our machines, and the Support team and Sales team can'...