Search found 4832 matches

by Joel
Mon Apr 02, 2018 7:34 am
Forum: General Discussion
Topic: Problem with ES3 saving GameObject
Replies: 17
Views: 17269

Re: Problem with ES3 saving GameObject

Hi there, Would you be able to send us a basic test project which replicates this? With the update I don't seem to be getting this issue? Also try deleting your old save data, as this may have the old serialised data in which will still exhibit the error. You can do this by going to Window > Easy Sa...
by Joel
Mon Apr 02, 2018 7:26 am
Forum: Feature Requests
Topic: - Post your Feature Requests in this thread -
Replies: 85
Views: 111055

Re: - Post your Feature Requests in this thread -

Sorry. I should have been more specific. I have an api that returns generic types like System.Nullable<DateTime> and System.Nullable<int> (DateTime? And int?). I had to refactor quite a few response models, as saving these makes ES3 choke. You can look in my models in the API folder of the example ...
by Joel
Mon Apr 02, 2018 7:25 am
Forum: Feature Requests
Topic: Support for System.Nullable<T>
Replies: 0
Views: 5648

Support for System.Nullable<T>

Status

Requested

Complexity

3/10

Description

Support for System.Nullable<T>.
by Joel
Sat Mar 31, 2018 8:09 am
Forum: General Discussion
Topic: Black text
Replies: 39
Views: 25401

Re: Cannot install ES3 and black text

Hi there, This is the first time I'm hearing about reports of these error messages since the last update was released a few weeks ago, so it looks like it's only affecting very specific projects. Would you be able to to PM me a project which replicates this, along with a the version of Unity you're ...
by Joel
Sat Mar 31, 2018 7:51 am
Forum: Feature Requests
Topic: - Post your Feature Requests in this thread -
Replies: 85
Views: 111055

Re: - Post your Feature Requests in this thread -

I'd like to see nullable types. Hi there, Reference types are nullable in Easy Save 3. For example: Transform t = null; ES3.Save<Transform>("myTransform", t); Transform newTransform = ES3.Load<Transform>("myTransform"); Debug.Log(newTransform); // Outputs null. All the best, Joel
by Joel
Fri Mar 30, 2018 10:05 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Black text in ver 2.8.5
Replies: 14
Views: 18754

Re: Black text in ver 2.8.5

Thanks for sending the project over, much appreciated. This is indeed still the bug at Unity's end which they have not yet fixed, and it doesn't look like we'll be able to work around it in this case. I'm not entirely sure why this is happening in this project but not others. However, if you go to W...
by Joel
Thu Mar 29, 2018 7:41 pm
Forum: General Discussion
Topic: Black text
Replies: 39
Views: 25401

Re: Cannot install ES3 and black text

Hi there,

If you want Easy Save 2 and 3, import everything, or if you only want to import Easy Save 3, only import the Plugins/Easy Save 3/ folder.

All the best,
Joel
by Joel
Thu Mar 29, 2018 7:25 pm
Forum: General Discussion
Topic: Black text
Replies: 39
Views: 25401

Re: Cannot install ES3 and black text

Hi there,

Easy Save 3 is installed without requiring installation from Easy Save 3.0 onwards, so you do not need to press the install button.

With regards to your other issue, I've replied to your post in the other thread.

All the best,
Joel
by Joel
Thu Mar 29, 2018 7:24 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Black text in ver 2.8.5
Replies: 14
Views: 18754

Re: Black text in ver 2.8.5

Hi there,

This issue was fixed in version 3.0 and we've had no reports of it on this version, so if you haven't done so already please try updating from the Asset Store.

If you are indeed using 3.0, please could you PM me a project which replicates this.

All the best,
Joel
by Joel
Thu Mar 29, 2018 7:52 am
Forum: General Discussion
Topic: ES3File.LoadRawString() earse the file
Replies: 4
Views: 3138

Re: ES3File.LoadRawString() earse the file

Hi there, This is indeed a bug, though not in the way you've described. The Save() call is necessary as this tells the writer to add certain formatting data (for example, the closing brace of the JSON format). The issue is that the save location of the writer is File , when it should be Memory . I'v...