Hi there,
Glad you managed to find a solution to your problem!
All the best,
Joel
Search found 4859 matches
- Mon Oct 02, 2017 7:10 am
- Forum: General Discussion
- Topic: [EASYSAVE3] Struggling to save gameobject list
- Replies: 2
- Views: 5996
- Fri Sep 29, 2017 3:50 pm
- Forum: General Discussion
- Topic: Building for WebGL
- Replies: 1
- Views: 4888
Re: Building for WebGL
Hi there, This is a bug in an older version of the beta and is caused by the link.xml file. Please try updating and this should fix your error. Also remember you will need to go to Assets > Install or Update Easy Save 3 Beta to apply the update after importing from the Asset Store. All the best, Joel
- Wed Sep 27, 2017 7:50 pm
- Forum: General Discussion
- Topic: ES2 instantiates new objects into empty List on load
- Replies: 3
- Views: 6271
Re: ES2 instantiates new objects into empty List on load
Glad you managed to find the solution to your problem!
All the best,
Joel
All the best,
Joel
- Tue Sep 26, 2017 9:01 am
- Forum: General Discussion
- Topic: Best practices for multiplatform
- Replies: 1
- Views: 3884
Re: Best practices for multiplatform
Hi there,
Easy Save 3 is indeed tested and working on these platforms.
The only thing to mention is that if you're using encryption, the files on Windows Phone/Store won't be cross-compatible with other platforms as the encryption method differs.
All the best,
Joel
Easy Save 3 is indeed tested and working on these platforms.
The only thing to mention is that if you're using encryption, the files on Windows Phone/Store won't be cross-compatible with other platforms as the encryption method differs.
All the best,
Joel
- Tue Sep 19, 2017 8:19 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Easy Save loading wrong info
- Replies: 5
- Views: 11628
Re: Easy Save loading wrong info
Ahh glad to hear it. Let me know if you run into any other issues
All the best,
Joel
All the best,
Joel
- Tue Sep 19, 2017 8:18 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: .NET Framework dependency errors in Unity 2017.1
- Replies: 25
- Views: 34536
Re: .NET Framework dependency errors in Unity 2017.1
Glad you found the fix Mitch
All the best,
Joel
All the best,
Joel
- Tue Sep 19, 2017 12:34 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Easy Save loading wrong info
- Replies: 5
- Views: 11628
Re: Easy Save loading wrong info
Hi there,
If you're writing an enum as the name suggests, you do not need to create a custom ES2Type; all enums are natively supported.
All the best,
Joel
If you're writing an enum as the name suggests, you do not need to create a custom ES2Type; all enums are natively supported.
All the best,
Joel
- Mon Sep 18, 2017 12:26 pm
- Forum: General Discussion
- Topic: struct with constructors
- Replies: 1
- Views: 3778
Re: struct with constructors
Hi there, We've not yet added the the functionality for structs in the Types pane. This is because structs are automatically supported without having to add an ES3Type, so it's low priority. However, the specific cases for structs will be added to the Types pane in the near future. All the best, Joel
- Mon Sep 18, 2017 7:02 am
- Forum: General Discussion
- Topic: [ISSUE] Can't export for IOS platform
- Replies: 2
- Views: 5420
Re: [ISSUE] Can't export for IOS platform
Hi there,
For some reason the version available on the Asset Store has reverted back to the old version of the link.xml file.
Replacing the link.xml file in Assets/Plugins/Easy Save 3/ with the one attached below should fix your error.
All the best,
Joel
For some reason the version available on the Asset Store has reverted back to the old version of the link.xml file.
Replacing the link.xml file in Assets/Plugins/Easy Save 3/ with the one attached below should fix your error.
All the best,
Joel
- Sun Sep 17, 2017 6:52 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Auto Save Problem!!
- Replies: 1
- Views: 5102
Re: Auto Save Problem!!
Hi there, By the looks of it you're trying to add support for a generic list, but generic lists are already supported by Easy Save. Instead you just need to add support for the vp_ItemInstance class, and then you can save and load lists of that class using the ES2.Save and ES2.LoadList methods. I'm ...