Search found 28 matches

by westingtyler
Mon Aug 27, 2018 9:54 pm
Forum: General Discussion
Topic: Just Want to Save and Load the Game?
Replies: 8
Views: 9626

Just Want to Save and Load the Game?

I just want players to press the S key to save their game, then press the L key to load their game. I'm using Playmaker and can't find actions to do this. There are actions to save and load various types of information, but i can't find a "Save game state" or "load game state" ac...
by westingtyler
Sun Dec 17, 2017 7:32 am
Forum: General Discussion
Topic: 15 errors: imported type defined multiple times
Replies: 5
Views: 6772

Re: 15 errors: imported type defined multiple times

Hey, great. I'll do that. but I am having a hard time finding an exact list of which files and folders should be deleted, that represent EZ Save. Are all the files in one folder, the ES folder in the Asset heirarchy?
by westingtyler
Fri Dec 15, 2017 8:31 pm
Forum: General Discussion
Topic: 15 errors: imported type defined multiple times
Replies: 5
Views: 6772

Re: 15 errors: imported type defined multiple times

Hey, thanks! when I add the .dll in there to the search, nothing shows up. If I take away the .dll part, one called ES2Editor.dll shows up, but also one called ES2EditorUninstall.dll---and this second one, in the little path slash address bar at the bottom of the folder window, says "Plugins/Ed...
by westingtyler
Fri Dec 15, 2017 5:11 am
Forum: General Discussion
Topic: 15 errors: imported type defined multiple times
Replies: 5
Views: 6772

15 errors: imported type defined multiple times

after updating to Unity 2017.2, ez save gave warnings, saying parts were obsolete. I deleted the ez2 save folder and the ez2 folder in the plugins section of my Assets, and I re-downloaded and reimported ez save, now version 2.8.4p1. it created those two folders again - ez save, and a plugin folder....
by westingtyler
Thu Jul 27, 2017 12:20 am
Forum: Feature Requests
Topic: - Post your Feature Requests in this thread -
Replies: 85
Views: 112891

Re: - Post your Feature Requests in this thread -

Hello. I can't find a way to post a new topic in the feature request sub forum. Would it be possible to have per-level save files? In other words, if my hero goes to dungeon 3 and moves a bunch of items and re-arranges furniture, I want that to be able to be saved and reset by the player. If he goes...
by westingtyler
Mon Mar 13, 2017 10:50 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: How Many String Tags in 1 File Before Bad Performance?
Replies: 3
Views: 5509

Re: How Many String Tags in 1 File Before Bad Performance?

I would much prefer to use a text file I could then edit outside of Unity, as in the alternative you mentioned. The scripting you mention, is there a playmaker action for doing that? If there is,my life would be amazing. I guess, are there playmaker actions for retreiving and saving to a text file i...
by westingtyler
Sun Mar 12, 2017 1:49 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: How Many String Tags in 1 File Before Bad Performance?
Replies: 3
Views: 5509

How Many String Tags in 1 File Before Bad Performance?

I want to store my game's dialogue in an EZ Save text file, as in, every dialogue choice as a string tag. Let's say my game script is as big as Skyrim. Would storing a thousand pages worth of responses in string tags in a single text file cause performance issues when retrieving responses? What is t...
by westingtyler
Fri Jan 27, 2017 1:51 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: how to find assets folder text files in built project?
Replies: 5
Views: 10585

Re: how to find assets folder text files in built project?

I need the EZ documents to be already a part of the package, without any player moving of files, and then the player can go adjust them, which is i THINK what you mean? steam games, do they use the streaming assets folder for things like this?
by westingtyler
Sat Sep 03, 2016 11:03 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: how to find assets folder text files in built project?
Replies: 5
Views: 10585

Re: how to find assets folder text files in built project?

Thanks. I will have to figure out how to do this via Playmaker. I am confused about the different folders. When the player downloads the zip of the game and unzips it to their desktop, a folder is then created on the desktop, and I had assumed the west data folder would show up in that game's folder...
by westingtyler
Sat Sep 03, 2016 8:10 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: how to find assets folder text files in built project?
Replies: 5
Views: 10585

how to find assets folder text files in built project?

Hello. I get the Assets folder for creating and accessing data stored in .txt files, but when I built a project, my unique data folder, called "west_data" doesn't appear in the built project's folder. I want players to b able to replace text files in certain folders (or image files in othe...