Search found 28 matches
- Mon Aug 27, 2018 9:54 pm
- Forum: General Discussion
- Topic: Just Want to Save and Load the Game?
- Replies: 8
- Views: 9626
Just Want to Save and Load the Game?
I just want players to press the S key to save their game, then press the L key to load their game. I'm using Playmaker and can't find actions to do this. There are actions to save and load various types of information, but i can't find a "Save game state" or "load game state" ac...
- Sun Dec 17, 2017 7:32 am
- Forum: General Discussion
- Topic: 15 errors: imported type defined multiple times
- Replies: 5
- Views: 6772
Re: 15 errors: imported type defined multiple times
Hey, great. I'll do that. but I am having a hard time finding an exact list of which files and folders should be deleted, that represent EZ Save. Are all the files in one folder, the ES folder in the Asset heirarchy?
- Fri Dec 15, 2017 8:31 pm
- Forum: General Discussion
- Topic: 15 errors: imported type defined multiple times
- Replies: 5
- Views: 6772
Re: 15 errors: imported type defined multiple times
Hey, thanks! when I add the .dll in there to the search, nothing shows up. If I take away the .dll part, one called ES2Editor.dll shows up, but also one called ES2EditorUninstall.dll---and this second one, in the little path slash address bar at the bottom of the folder window, says "Plugins/Ed...
- Fri Dec 15, 2017 5:11 am
- Forum: General Discussion
- Topic: 15 errors: imported type defined multiple times
- Replies: 5
- Views: 6772
15 errors: imported type defined multiple times
after updating to Unity 2017.2, ez save gave warnings, saying parts were obsolete. I deleted the ez2 save folder and the ez2 folder in the plugins section of my Assets, and I re-downloaded and reimported ez save, now version 2.8.4p1. it created those two folders again - ez save, and a plugin folder....
- Thu Jul 27, 2017 12:20 am
- Forum: Feature Requests
- Topic: - Post your Feature Requests in this thread -
- Replies: 85
- Views: 112891
Re: - Post your Feature Requests in this thread -
Hello. I can't find a way to post a new topic in the feature request sub forum. Would it be possible to have per-level save files? In other words, if my hero goes to dungeon 3 and moves a bunch of items and re-arranges furniture, I want that to be able to be saved and reset by the player. If he goes...
- Mon Mar 13, 2017 10:50 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: How Many String Tags in 1 File Before Bad Performance?
- Replies: 3
- Views: 5509
Re: How Many String Tags in 1 File Before Bad Performance?
I would much prefer to use a text file I could then edit outside of Unity, as in the alternative you mentioned. The scripting you mention, is there a playmaker action for doing that? If there is,my life would be amazing. I guess, are there playmaker actions for retreiving and saving to a text file i...
- Sun Mar 12, 2017 1:49 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: How Many String Tags in 1 File Before Bad Performance?
- Replies: 3
- Views: 5509
How Many String Tags in 1 File Before Bad Performance?
I want to store my game's dialogue in an EZ Save text file, as in, every dialogue choice as a string tag. Let's say my game script is as big as Skyrim. Would storing a thousand pages worth of responses in string tags in a single text file cause performance issues when retrieving responses? What is t...
- Fri Jan 27, 2017 1:51 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: how to find assets folder text files in built project?
- Replies: 5
- Views: 10585
Re: how to find assets folder text files in built project?
I need the EZ documents to be already a part of the package, without any player moving of files, and then the player can go adjust them, which is i THINK what you mean? steam games, do they use the streaming assets folder for things like this?
- Sat Sep 03, 2016 11:03 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: how to find assets folder text files in built project?
- Replies: 5
- Views: 10585
Re: how to find assets folder text files in built project?
Thanks. I will have to figure out how to do this via Playmaker. I am confused about the different folders. When the player downloads the zip of the game and unzips it to their desktop, a folder is then created on the desktop, and I had assumed the west data folder would show up in that game's folder...
- Sat Sep 03, 2016 8:10 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: how to find assets folder text files in built project?
- Replies: 5
- Views: 10585
how to find assets folder text files in built project?
Hello. I get the Assets folder for creating and accessing data stored in .txt files, but when I built a project, my unique data folder, called "west_data" doesn't appear in the built project's folder. I want players to b able to replace text files in certain folders (or image files in othe...