Search found 18 matches

by teq
Wed Nov 20, 2019 12:43 pm
Forum: General Discussion
Topic: Reference manager question
Replies: 7
Views: 8318

Re: Reference manager question

Hi there! I've unchecked option for auto opulation references, but from build to build in continue add references to ES3 manager and increase scene size.
by teq
Sat Nov 02, 2019 7:11 pm
Forum: General Discussion
Topic: Two issues: Access is denied and Sharing violation on path
Replies: 7
Views: 3840

Re: Two issues: Access is denied and Sharing violation on pa

Thanks! If i am using this approach https://docs.moodkie.com/easy-save-3/es ... g-es3file/, will this access speed to param as fast as local var, so i can use it in cycle?
by teq
Fri Oct 18, 2019 8:21 am
Forum: General Discussion
Topic: Two issues: Access is denied and Sharing violation on path
Replies: 7
Views: 3840

Re: Two issues: Access is denied and Sharing violation on pa

Hi there, You might want to try setting the storage location to PlayerPrefs by going to Window > Easy Save 3 > Settings, and changing the save location from there. This will store the data in SharedPreferences on Android, which should be less susceptible to permission errors. With regards to the er...
by teq
Thu Oct 17, 2019 6:54 pm
Forum: General Discussion
Topic: Two issues: Access is denied and Sharing violation on path
Replies: 7
Views: 3840

Re: Two issues: Access is denied and Sharing violation on pa

Hi there, The first issue is because Unity's Application.persistentDataPath is not writable. You would unfortunately need to contact Unity regarding this as the location and access of the persistent data path is controlled entirely at their end. I believe the main cause of this issue is usually bec...
by teq
Thu Oct 17, 2019 9:00 am
Forum: General Discussion
Topic: Two issues: Access is denied and Sharing violation on path
Replies: 7
Views: 3840

Two issues: Access is denied and Sharing violation on path

Hi there! My crashalytics shows me 2 type of issues related to ES3 1)Access to the path "/storage/emulated/0/Android/data/com.myapp.id/files/SaveData.es3" is denied (should i get WRITE_EXTERNAL_STORAGE permission ?) I think it could be useful to show you my AndroidManifest <?xml version=&q...
by teq
Tue Sep 17, 2019 7:16 pm
Forum: General Discussion
Topic: Multi threading support
Replies: 2
Views: 1634

Re: Multi threading support

It's from asset https://assetstore.unity.com/packages/tools/easy-threading-20857. I don't know, how it behaves with "native" threading. get_persistentDataPath can only be called from the main thread. Constructors and field initializers will be executed from the loading thread when loading ...
by teq
Tue Sep 17, 2019 2:48 pm
Forum: General Discussion
Topic: Multi threading support
Replies: 2
Views: 1634

Multi threading support

In ES3Settings file i changed "return Application.persistentDataPath + "/" + path;" to "return ES3.persistentDataPath + "/" + path;" and "return Application.dataPath + "/" + path;" to "return ES3.dataPath + "/" + path;"....
by teq
Mon Jul 16, 2018 12:26 pm
Forum: General Discussion
Topic: Obfuscate encrypt password
Replies: 1
Views: 2035

Obfuscate encrypt password

Hi there!
Ho to hide encryption password in sources like

Code: Select all

_es3Settings = new ES3Settings(ES3.EncryptionType.AES, "passowrd");
from decompile ? Do i have to use some obfuscation assets?