Search found 4855 matches

by Joel
Tue Sep 19, 2017 8:19 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Easy Save loading wrong info
Replies: 5
Views: 11558

Re: Easy Save loading wrong info

Ahh glad to hear it. Let me know if you run into any other issues :)

All the best,
Joel
by Joel
Tue Sep 19, 2017 8:18 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: .NET Framework dependency errors in Unity 2017.1
Replies: 25
Views: 34391

Re: .NET Framework dependency errors in Unity 2017.1

Glad you found the fix Mitch :)

All the best,
Joel
by Joel
Tue Sep 19, 2017 12:34 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Easy Save loading wrong info
Replies: 5
Views: 11558

Re: Easy Save loading wrong info

Hi there,

If you're writing an enum as the name suggests, you do not need to create a custom ES2Type; all enums are natively supported.

All the best,
Joel
by Joel
Mon Sep 18, 2017 12:26 pm
Forum: General Discussion
Topic: struct with constructors
Replies: 1
Views: 3756

Re: struct with constructors

Hi there, We've not yet added the the functionality for structs in the Types pane. This is because structs are automatically supported without having to add an ES3Type, so it's low priority. However, the specific cases for structs will be added to the Types pane in the near future. All the best, Joel
by Joel
Mon Sep 18, 2017 7:02 am
Forum: General Discussion
Topic: [ISSUE] Can't export for IOS platform
Replies: 2
Views: 5391

Re: [ISSUE] Can't export for IOS platform

Hi there,

For some reason the version available on the Asset Store has reverted back to the old version of the link.xml file.

Replacing the link.xml file in Assets/Plugins/Easy Save 3/ with the one attached below should fix your error.

All the best,
Joel
by Joel
Sun Sep 17, 2017 6:52 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Auto Save Problem!!
Replies: 1
Views: 5094

Re: Auto Save Problem!!

Hi there, By the looks of it you're trying to add support for a generic list, but generic lists are already supported by Easy Save. Instead you just need to add support for the vp_ItemInstance class, and then you can save and load lists of that class using the ES2.Save and ES2.LoadList methods. I'm ...
by Joel
Sun Sep 17, 2017 6:50 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: How can i fix this issue? "a getter and a setter"
Replies: 1
Views: 5031

Re: How can i fix this issue? "a getter and a setter"

Hi there, Unfortunately as we have no experience with UFPS we can't help directly with it, but you can find information on getters/setters here . Generally if a property does not have a setter, you shouldn't save it, because the developers might have a reason for not letting you set the value of a p...
by Joel
Fri Sep 15, 2017 6:29 am
Forum: General Discussion
Topic: BUG: An asset is marked with HideFlags.DontSave ...
Replies: 3
Views: 8154

Re: BUG: An asset is marked with HideFlags.DontSave ...

Hi there, This is fixed in the latest update to the Easy Save 3 beta. To install it, download the latest update from the Asset Store (ensuring you press download to get the latest version), then go to Assets > Install or Update Easy Save 3 Beta . You will also need to delete any Easy Save 3 Managers...
by Joel
Fri Sep 15, 2017 6:10 am
Forum: Feature Requests
Topic: A File Picker Dialog
Replies: 0
Views: 6692

A File Picker Dialog

Status

Requested

Complexity

6/10

Description

A native file picker which is cross-platform.

This will require platform-specific code for Mac App Store (Objective-C), Windows Store (UWP), and WebGL (JS in the HTML page alongside the player).
by Joel
Fri Sep 15, 2017 5:58 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Problem when saving through OnClick
Replies: 1
Views: 4874

Re: Problem when saving through OnClick

Hi there, We've not had any reports of any issues using Easy Save inside of an onClick event, and there's no code within Easy Save which would make it act any different within an onClick event. You might want to attempt to save with a single listener which iterates through your objects and calls the...