I added the ES2 ... and I managed to see those stuff:
Anything familiar?
Search found 26 matches
- Thu Feb 25, 2016 9:40 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Questions before purchasing
- Replies: 13
- Views: 7503
- Thu Feb 25, 2016 9:37 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Questions before purchasing
- Replies: 13
- Views: 7503
Re: Questions before purchasing
This is what I'm currently seeing right now. Didn't found any ES2.Save ES2.Load yet.
Maybe I don't know where to look yet.
- Thu Feb 25, 2016 9:16 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Questions before purchasing
- Replies: 13
- Views: 7503
Re: Questions before purchasing
Hello Joel, the FlowCanvas guy (Nuverian) said this: I don't have EasySave, but you would try to open up the Preferred Types Editor window (Windows/NodeCanvas/Preferred Types), and add the EasySave relevant classes in there. Once you do that, EasySave's functions will be shown under the "Reflec...
- Thu Feb 25, 2016 1:23 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Questions before purchasing
- Replies: 13
- Views: 7503
Re: Questions before purchasing
So Joel, any chance for an integration? The guys from PlayMaker gave no response so I have no idea how to take the variables from FlowCanvas
- Mon Feb 22, 2016 2:03 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Questions before purchasing
- Replies: 13
- Views: 7503
Re: Questions before purchasing
Well, any plans to integrate Easy Save with FlowCanvas to? :D It's an amazing tool.. .and kind of one of a kind (For Unity at least). In theory it should work. I can make FlowCanvas communicate with PlayMaker... This is what I have: http://puu.sh/nhhYq/51b7c200f2.png http://puu.sh/nhhZw/478d459dc7.p...
- Mon Feb 22, 2016 1:51 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Questions before purchasing
- Replies: 13
- Views: 7503
Questions before purchasing
Hello guys, I'm working on a prototype of mine and I was thinking on buying Easy Save in order to "save my in-game progress". I like that it's having PlayMaker integration... however... I mainly "code" using FlowCanvas. https://www.assetstore.unity3d.com/en/#!/content/33903 This ...