Search found 5 matches
- Wed Sep 05, 2018 1:53 pm
- Forum: General Discussion for Easy Save 3
- Topic: ES3Prefab.Awake causing sudden long load times
- Replies: 10
- Views: 11756
Re: ES3Prefab.Awake causing sudden long load times
Thanks, In my case the delay occurs when i am instantiating way less objects than in that example scene, even just 4 objects. Not sure what could be causing it apart from having quite a few different prefabs and a lot of object that are in the scene which seem to be referenced by the reference manag...
- Tue Sep 04, 2018 10:15 pm
- Forum: General Discussion for Easy Save 3
- Topic: ES3Prefab.Awake causing sudden long load times
- Replies: 10
- Views: 11756
Re: ES3Prefab.Awake causing sudden long load times
Sorry about that! i was mistaken in thinking this forum was private
- Tue Sep 04, 2018 10:07 pm
- Forum: General Discussion for Easy Save 3
- Topic: ES3Prefab.Awake causing sudden long load times
- Replies: 10
- Views: 11756
Re: ES3Prefab.Awake causing sudden long load times
Here is a test scene where it instantiates a larger pool of objects, it works fairly quickly on the first few spawns but begins to slow down around the 3-4th time. The problem in my project is even slower, could it have to do with the total amount of different prefabs? or because my scene is larger ...
- Tue Sep 04, 2018 12:47 am
- Forum: General Discussion for Easy Save 3
- Topic: ES3Prefab.Awake causing sudden long load times
- Replies: 10
- Views: 11756
Re: ES3Prefab.Awake causing sudden long load times
Hey,
I have been experiencing this exact same issue (except it is taking around a second per object to instantiate) and it is all coming down to the Awake() call as well. And where would that line of code be used?
I have been experiencing this exact same issue (except it is taking around a second per object to instantiate) and it is all coming down to the Awake() call as well. And where would that line of code be used?
- Mon Aug 06, 2018 1:39 pm
- Forum: Auto Save Examples
- Topic: Save and Load Prefab Instances using Auto Save
- Replies: 29
- Views: 145656
Re: Save and Load Prefab Instances using Auto Save
Hey! Thanks for the example, i would really appreciate more examples of using the EasySave3 Autosave feature, specifically with saving instantiated game-objects with multiple variables. The main reason im writing this, is that it seems that the example provided here doesnt seem to use the Autosave p...