Search found 15 matches

by hthought
Mon Apr 13, 2020 7:08 am
Forum: Feature Requests
Topic: - Post your Feature Requests in this thread -
Replies: 85
Views: 113933

Re: - Post your Feature Requests in this thread -

Any plans for a Playfab integration ? :)
by hthought
Mon Feb 04, 2019 2:18 am
Forum: General Discussion
Topic: Proper save/load path for seed data
Replies: 2
Views: 1565

Re: Proper save/load path for seed data

Joel wrote:Hi there,

If you need to include data with a build, Unity provides Resources folders for doing this. For information on how to load from a Resources folder, please see this guide.

All the best,
Joel
Ahh, wasn't aware of that one ! Thanks a lot !
by hthought
Sat Feb 02, 2019 11:41 pm
Forum: General Discussion
Topic: Proper save/load path for seed data
Replies: 2
Views: 1565

Proper save/load path for seed data

I am wondering what is the proper path to store a game's seed data that is used to load data from. I may be mistaken, but i don't think i can store data that will be bundled with the game and loaded from the persistentDataPath. Is the proper way to use a relative path and point inside the assets or ...
by hthought
Mon Jan 21, 2019 2:33 am
Forum: General Discussion
Topic: Auto Save Preferences reset on every Unity Crash
Replies: 1
Views: 1422

Auto Save Preferences reset on every Unity Crash

Hi there, not sure if this is Unity based or Easy Save 3 based, but I wanted to mention it. I have to have auto save enables because i need to be saving children on my gameobjects, although i don't really use auto save. Therefore, I have set None on the auto load options on awake etc.. However, I ha...
by hthought
Sun Jan 13, 2019 11:15 am
Forum: General Discussion
Topic: ArgumentException error
Replies: 10
Views: 4938

Re: ArgumentException error

Hi there, I'm afraid I have no experience with ezBind, or how it works underneath. However, Easy Save does not touch Unity instance IDs. All the LoadInto method will do is load the fields/properties you selected in the Types window for that type (or the fields defined here if you have not set them ...
by hthought
Sun Jan 13, 2019 1:46 am
Forum: General Discussion
Topic: ArgumentException error
Replies: 10
Views: 4938

Re: ArgumentException error

Hi there, I understand what is happening now. In Unity a Component cannot exist without a GameObject. So you cannot use new to create your Component, and should use AddComponent to add a new instance to a GameObject instead. This is a limitation of Unity rather than of Easy Save. All the best, Joel...
by hthought
Fri Jan 11, 2019 7:41 am
Forum: General Discussion
Topic: ArgumentException error
Replies: 10
Views: 4938

Re: ArgumentException error

So yeah, I was actually able to make it work like this. I created a gameobject with preinitialized GameData(null values) and then via script : if(!ES3.FileExists("GameData.es3")) { GameData gameData = gameDataObjOnScene.GetComponent<GameData>(); gameData.player = new Player(); gameData.pla...
by hthought
Fri Jan 11, 2019 3:19 am
Forum: General Discussion
Topic: ArgumentException error
Replies: 10
Views: 4938

Re: ArgumentException error

Hi there, This issue was fixed quite a long time ago, so it would appear that your issue is different, despite having the same error message. If you could PM me a basic project and instructions to replicate it I'll be happy to look into it further. All the best, Joel Thanks Joel ! I have an idea on...
by hthought
Thu Jan 10, 2019 3:58 am
Forum: General Discussion
Topic: ArgumentException error
Replies: 10
Views: 4938

Re: ArgumentException error

By the way I am seeing a couple of posts here : https://moodkie.com/forum/viewtopic.php?f=13&t=1318&p=4338&hilit=UnityEngine.Component+can+be+written+with+this+method#p4338 https://moodkie.com/forum/viewtopic.php?f=13&t=1352&p=4524&hilit=UnityEngine.Component+can+be+written+w...
by hthought
Thu Jan 10, 2019 3:53 am
Forum: General Discussion
Topic: ArgumentException error
Replies: 10
Views: 4938

Re: ArgumentException error

Hi there, Firstly, please could you check that you're using the latest version of Easy Save? Secondly, incase there's previous data which does not match with the current type, please could you try deleting your save data and see if this fixes the issue? You can open the default save folder by going...