Search found 10 matches
- Mon Jun 14, 2021 12:37 pm
- Forum: General Discussion
- Topic: problem with new version unity
- Replies: 8
- Views: 3285
Re: problem with new version unity
I sent a bug report to Unity several weeks ago laying out this issue and received a reply this morning: 7:48 AM (44 minutes ago) to me Hi, Thank you for contacting us. The issue is related to the Easy Save 3, which is a 3rd party package. Currently, Unity does not support 3rd party packages, thus, w...
- Sat May 29, 2021 3:17 pm
- Forum: General Discussion
- Topic: problem with new version unity
- Replies: 8
- Views: 3285
Re: problem with new version unity
Will DM you as well as send a bug report to Unity on this.
- Fri May 28, 2021 7:07 pm
- Forum: General Discussion
- Topic: problem with new version unity
- Replies: 8
- Views: 3285
Re: problem with new version unity
Also having this exact issue. Any progress from Unity Support?
Curious if this has caused issues with actual functionality for anyone else dealing w this bug.
Curious if this has caused issues with actual functionality for anyone else dealing w this bug.
- Mon Aug 19, 2019 9:33 pm
- Forum: General Discussion
- Topic: Saving Scriptable Object Data - Inconsistent Between Builds
- Replies: 3
- Views: 2013
Re: Saving Scriptable Object Data - Inconsistent Between Bui
Thanks for the response.
I hadn't upated ES since you posted, so I'll do that and keep you posted about the issue at hand.
I hadn't upated ES since you posted, so I'll do that and keep you posted about the issue at hand.
- Sun Aug 18, 2019 9:19 pm
- Forum: General Discussion
- Topic: Saving Scriptable Object Data - Inconsistent Between Builds
- Replies: 3
- Views: 2013
Re: Saving Scriptable Object Data - Inconsistent Between Bui
Also, I'm seeing multiple references to the same item in the ES3 Reference manager: https://i.imgur.com/FQLMVLE.jpg Many of these items are scriptable objects and are referenced in many places. Is this normal? Is there something I should be doing about this? Is this the cause of my issues? thanks!
- Sun Aug 18, 2019 8:55 pm
- Forum: General Discussion
- Topic: Saving Scriptable Object Data - Inconsistent Between Builds
- Replies: 3
- Views: 2013
Saving Scriptable Object Data - Inconsistent Between Builds
Hi, I've set up several of my Scriptable Objects so that I can reference them as-is to be read by ES3.Load<SOInventoryItem>. this is what saved data looks like in a JSON file: For example, "Picture_Of_Saxophone": { "__type": "SOInventoryItem,Assembly-CSharp", "valu...
- Wed May 01, 2019 6:01 pm
- Forum: General Discussion
- Topic: StackOverflow Error, Unable to Build Project
- Replies: 9
- Views: 4360
Re: StackOverflow Error, Unable to Build Project
Thanks for clearing this up.
- Wed May 01, 2019 4:09 pm
- Forum: General Discussion
- Topic: StackOverflow Error, Unable to Build Project
- Replies: 9
- Views: 4360
Re: StackOverflow Error, Unable to Build Project
FYI: Currently, if you put the Easy Save 3 Manager object (which contains the ES3 Reference MGR component) anywhere other than the root of the scene, it will cause a stack overflow and either crash when compiling a build or spit out errors in the console. Is having the Manager object in the root an ...
- Fri Jun 02, 2017 1:52 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Best practice for saving FSM Variables on Playmaker Template
- Replies: 2
- Views: 6597
Re: Best practice for saving FSM Variables on Playmaker Temp
Thanks! I just wanted to make sure that was the most effective / not-reckless solution.
-g
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- Thu Jun 01, 2017 11:58 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Best practice for saving FSM Variables on Playmaker Template
- Replies: 2
- Views: 6597
Best practice for saving FSM Variables on Playmaker Template
Hi, As a new user of Easy Save, I'd like to know what you'd recommend being the best practice in saving unique variable data for objects that use Playmaker FSM Templates. Keep in mind, at runtime, they no longer are templates, and are simply identical FSM component objects that still allow for uniqu...