Search found 6 matches

by Alatriste
Fri Sep 28, 2018 5:31 pm
Forum: General Discussion
Topic: ES3: Question saving a list of object active states
Replies: 16
Views: 12885

Re: ES3: Question saving a list of object active states

Hi Joel, I tried your script in my test scene, and if I understood correctly, your script basically saves the latest status of the object (enable or disable) automatically. However, when I have to reload the scene I'm getting the following error "MissingReferenceException: The object of type 'G...
by Alatriste
Fri Sep 28, 2018 7:53 am
Forum: General Discussion
Topic: ES3: Question saving a list of object active states
Replies: 16
Views: 12885

Re: ES3: Question saving a list of object active states

Awesome! Thanks a lot Joel, I'll implement it this weekend! :)
by Alatriste
Wed Sep 26, 2018 4:57 pm
Forum: General Discussion
Topic: ES3: Question saving a list of object active states
Replies: 16
Views: 12885

Re: ES3: Question saving a list of object active states

I added the script to one of the objects but when I load it doesn't do anything.
I created a test scene, with a cube and a string line disabled. Both are activated through a button so I modify the original scene. But when I load, only the string has changed. The cube doesn't show up.
by Alatriste
Wed Sep 26, 2018 6:53 am
Forum: General Discussion
Topic: ES3: Question saving a list of object active states
Replies: 16
Views: 12885

Re: ES3: Question saving a list of object active states

Thanks! I'll give a try as soon as soon as possible. :)
by Alatriste
Tue Sep 25, 2018 9:32 pm
Forum: General Discussion
Topic: ES3: Question saving a list of object active states
Replies: 16
Views: 12885

Re: ES3: Question saving a list of object active states

Hi, I found this post while looking for information about how to save active objects in the scene. I'm using playmaker so my coding skills are limited. :P I'm not sure if I understood correctly how to use the script you provided. I created a gameObject in my scene and I made a quick test using size ...