Search found 5 matches
- Sat Jul 06, 2019 7:33 am
- Forum: General Discussion
- Topic: Backwards compatibility and ES3Type
- Replies: 2
- Views: 1699
Re: Backwards compatibility and ES3Type
Perfect, thank you very much!
- Fri Jul 05, 2019 4:57 am
- Forum: General Discussion
- Topic: Does your game use Easy Save? Let us know!
- Replies: 32
- Views: 357440
Re: Does your game use Easy Save? Let us know!
Both of my games do use Easy Save
The small one, already released - https://store.steampowered.com/app/7889 ... eNanowars/
And the bigger one, soon to release - https://store.steampowered.com/app/6045 ... _in_Ruins/
And the amount of pain that ES saved me is incredible
The small one, already released - https://store.steampowered.com/app/7889 ... eNanowars/
And the bigger one, soon to release - https://store.steampowered.com/app/6045 ... _in_Ruins/
And the amount of pain that ES saved me is incredible
- Thu Jul 04, 2019 1:34 pm
- Forum: General Discussion
- Topic: Backwards compatibility and ES3Type
- Replies: 2
- Views: 1699
Backwards compatibility and ES3Type
Hello guys, I finally took my time but i also moved to ES3 (we did implement ES2 saves in our game a couple of years ago - and we were very happy with it, then we had to put the save system in standby as too many things were being refactored and changed). I did read in a few places, that backwards c...
- Tue Mar 28, 2017 9:13 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Instances and references
- Replies: 2
- Views: 5918
Re: Instances and references
Thanks for the quick answer, that will be my probable solution for now then.
Cheers,
H
Cheers,
H
- Tue Mar 28, 2017 9:02 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Instances and references
- Replies: 2
- Views: 5918
Instances and references
Hello guys, first of all, top class asset, it's really saving me a lot of time in implementing saves in our game, Empires in Ruins. Now the question/doubt i have. Premise is, that I didn't test yet (I am still heavily refactoring our code so to allow to save everything that is needed). I have a list...