Search found 4 matches

by rrlDev
Thu Aug 27, 2015 8:53 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Updating custom class save after game release
Replies: 8
Views: 14047

Re: Updating custom class save after game release

Wow, thanks, that seems like a good idea. I'll definitely test this out with my project, but it looks like it will work well for what I need. I'll post again if I have trouble with it, but it seems simple enough.

Thanks again.
by rrlDev
Wed Aug 26, 2015 10:22 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Updating custom class save after game release
Replies: 8
Views: 14047

Updating custom class save after game release

Hi. Simple question, I think. I have a custom class that stores pretty much all of the player data for my game, and I save it with Easy Save 2 by using the Manage Types window and adding support for its properties through that. Saving and Loading of it works fine. I use a custom class since I plan o...
by rrlDev
Wed Jun 24, 2015 9:09 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Auto Updating Custom Type When Changed
Replies: 2
Views: 5590

Re: Auto Updating Custom Type When Changed

All right. Thanks for the response. That's unfortunate I guess. I'll just try to get my classes all set up as soon as possible.
by rrlDev
Wed Jun 24, 2015 3:39 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Auto Updating Custom Type When Changed
Replies: 2
Views: 5590

Auto Updating Custom Type When Changed

Hi. Loving Easy Save 2 so far. Just a quick question. I have a custom class that holds various primitive types. I have used ES2's Manage Types editor window to create a ES2UserType script for my class and saving and loading work great. What I was wondering is if it is possible in any way to have ES2...