Search found 7 matches

by avigamestudios
Sun Aug 31, 2014 12:08 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Playmaker problem in xcode
Replies: 12
Views: 18082

Re: Playmaker problem in xcode

Ok so yeah it would be nice if in the future i can use the stripping option.
So really thx a lot Joel.
Really great support.
Thx.

B Rgds,
Freddy
AVI Game Studio
by avigamestudios
Sat Aug 30, 2014 11:00 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Playmaker problem in xcode
Replies: 12
Views: 18082

Re: Playmaker problem in xcode

It's working now Joel!!!:D So yeah, In my build setting i use strip assemblies to compress my game size. if i turn it off it works fine, but my game size became 33.8MB(before was 26.4MB) if i use strip byte code with the link.xml placed in asset folder, it also failed in Xcode. So i cannot IOS strip...
by avigamestudios
Sat Aug 30, 2014 6:51 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Playmaker problem in xcode
Replies: 12
Views: 18082

Re: Playmaker problem in xcode

Hi joel, Just created a new project and from my assets store download manager i import the playmaker version 1.7.7.2 which is surprisingly became 1.7.7.6 automatically(i think the assets store put the wrong version,i don't know). so i use the "exist","load int" and "save int" action. and the result ...
by avigamestudios
Sat Aug 30, 2014 4:31 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Playmaker problem in xcode
Replies: 12
Views: 18082

Re: Playmaker problem in xcode

Hi Joel,
I still waiting for answer in playmaker forum.
One thing confuse me is when i didn't use the easy save 2 playmaker action, the Xcode works just fine.
so your point is the easy save 2 action doesn't agree with current playmaker version which is 1.7.7.f6 ?
by avigamestudios
Sat Aug 30, 2014 2:12 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Playmaker problem in xcode
Replies: 12
Views: 18082

Re: Playmaker problem in xcode

Ok now, i've tried using the "exist" action when the game started and "load int"if data exist and do nothing if data not exist.at the end of the game i use "save int". once again it works fine and still got his message in Xcode. Unhandled Exception: System.MissingMethodException: Method not found: '...
by avigamestudios
Sat Aug 30, 2014 1:03 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Playmaker problem in xcode
Replies: 12
Views: 18082

Re: Playmaker problem in xcode

Oh really,first i used the "exist action" to check whether the file exist or not before loading. but i don't really understand the use of it,so i go straight without the "Exist action" and load int when the game start. So what's the idea with the "exist" action? Why it will create error in xcode whe...
by avigamestudios
Sat Aug 30, 2014 4:29 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Playmaker problem in xcode
Replies: 12
Views: 18082

Playmaker problem in xcode

Hi there, Just bought easy save 2 and i use the save int and load int playmaker action and it works great on editor but when i built to Xcode,the build was succeeded until the game scene where i used the save and load int action, i have this error message : Unhandled Exception: System.MissingMethodE...