Search found 3191 matches
- Wed Jan 27, 2021 8:10 pm
- Forum: General Discussion
- Topic: Broke My Game Trying to Load Array
- Replies: 3
- Views: 13
Re: Broke My Game Trying to Load Array
Hi there, The code works fine in my tests. If there are no Easy Save errors thrown then the issue is very likely to be within your logic. I recommend running the following code to test: using UnityEngine; public class TestArrays : MonoBehaviour { public string[] itemsHeld = new string[] { "one", "tw...
- Wed Jan 27, 2021 6:01 pm
- Forum: General Discussion
- Topic: Broke My Game Trying to Load Array
- Replies: 3
- Views: 13
Re: Broke My Game Trying to Load Array
Hi there,
Please could you let me know what errors you're getting?
All the best,
Joel
Please could you let me know what errors you're getting?
All the best,
Joel
- Wed Jan 27, 2021 12:44 pm
- Forum: General Discussion
- Topic: Optimal Save Method
- Replies: 2
- Views: 7
Re: Optimal Save Method
Hi Elliott,
We have a guide here regarding improving save time in this situation:
https://docs.moodkie.com/easy-save-3/es ... rformance/
All the best,
Joel
We have a guide here regarding improving save time in this situation:
https://docs.moodkie.com/easy-save-3/es ... rformance/
All the best,
Joel
- Wed Jan 27, 2021 10:39 am
- Forum: General Discussion
- Topic: Setting the duration while system is still playing is not supported.
- Replies: 6
- Views: 29
Re: Setting the duration while system is still playing is not supported.
Would you be able to send me a new project with a basic scene which replicates this? If Unity is throwing the error despite the particle systems being stopped then this suggests a bug at their end which will need to be reported. If you could also let me know the version of Unity you're using, this w...
- Tue Jan 26, 2021 4:39 pm
- Forum: General Discussion
- Topic: Setting the duration while system is still playing is not supported.
- Replies: 6
- Views: 29
Re: Setting the duration while system is still playing is not supported.
Hi there,
Just to check, when you call Stop are you specifying the withChildren parameter as 'true' and the stopBehaviour as StopEmittingAndClear? Otherwise it won't actually stop the particle system, it will just stop the emission of particles.
All the best,
Joel
Just to check, when you call Stop are you specifying the withChildren parameter as 'true' and the stopBehaviour as StopEmittingAndClear? Otherwise it won't actually stop the particle system, it will just stop the emission of particles.
All the best,
Joel
- Tue Jan 26, 2021 4:36 pm
- Forum: General Discussion
- Topic: ScriptableObjects references lost between scenes
- Replies: 7
- Views: 147
Re: ScriptableObjects references lost between scenes
Hello, I'm having the same issue and I'm not sure the fix from Le_Clair will apply in my case. Could I send you a test/basic project that illustrate the issue please? Sure, please feel free to private message it over to me :) If you also send over your invoice number I can send our upcoming update,...
- Tue Jan 26, 2021 12:31 pm
- Forum: General Discussion
- Topic: Setting the duration while system is still playing is not supported.
- Replies: 6
- Views: 29
Re: Setting the duration while system is still playing is not supported.
Hi there,
As the error suggests, you would need to stop the particle system before loading so that it's not setting the duration while the particle system is live.
All the best,
Joel
As the error suggests, you would need to stop the particle system before loading so that it's not setting the duration while the particle system is live.
All the best,
Joel
- Tue Jan 26, 2021 11:30 am
- Forum: General Discussion
- Topic: FormartException Error
- Replies: 7
- Views: 33
Re: FormartException Error
Hi Brandon,
Are you able to create a copy of your project and reduce your live project to it's bare minimum, rather than starting from a new project?
All the best,
Joel
Are you able to create a copy of your project and reduce your live project to it's bare minimum, rather than starting from a new project?
All the best,
Joel
- Tue Jan 26, 2021 10:40 am
- Forum: General Discussion
- Topic: FormartException Error
- Replies: 7
- Views: 33
Re: FormartException Error
Hi Brandon,
Please could you create a new project with a very basic scene which replicates your issue and private message it to me with instructions?
All the best,
Joel
Please could you create a new project with a very basic scene which replicates your issue and private message it to me with instructions?
All the best,
Joel
- Tue Jan 26, 2021 9:56 am
- Forum: General Discussion
- Topic: FormartException Error
- Replies: 7
- Views: 33
Re: FormartException Error
Hi there, Have you created any ES3Types or changed anything in Easy Save's Types window? If so, you may need to regenerate the type so that it's saving and loading the correct type. If this isn't the issue, please could you create a new project with a very basic scene which isolates the issue and pr...