Search found 3191 matches

by Joel
Wed Jan 27, 2021 8:10 pm
Forum: General Discussion
Topic: Broke My Game Trying to Load Array
Replies: 3
Views: 13

Re: Broke My Game Trying to Load Array

Hi there, The code works fine in my tests. If there are no Easy Save errors thrown then the issue is very likely to be within your logic. I recommend running the following code to test: using UnityEngine; public class TestArrays : MonoBehaviour { public string[] itemsHeld = new string[] { "one", "tw...
by Joel
Wed Jan 27, 2021 6:01 pm
Forum: General Discussion
Topic: Broke My Game Trying to Load Array
Replies: 3
Views: 13

Re: Broke My Game Trying to Load Array

Hi there,

Please could you let me know what errors you're getting?

All the best,
Joel
by Joel
Wed Jan 27, 2021 12:44 pm
Forum: General Discussion
Topic: Optimal Save Method
Replies: 2
Views: 7

Re: Optimal Save Method

Hi Elliott,

We have a guide here regarding improving save time in this situation:
https://docs.moodkie.com/easy-save-3/es ... rformance/

All the best,
Joel
by Joel
Wed Jan 27, 2021 10:39 am
Forum: General Discussion
Topic: Setting the duration while system is still playing is not supported.
Replies: 6
Views: 29

Re: Setting the duration while system is still playing is not supported.

Would you be able to send me a new project with a basic scene which replicates this? If Unity is throwing the error despite the particle systems being stopped then this suggests a bug at their end which will need to be reported. If you could also let me know the version of Unity you're using, this w...
by Joel
Tue Jan 26, 2021 4:39 pm
Forum: General Discussion
Topic: Setting the duration while system is still playing is not supported.
Replies: 6
Views: 29

Re: Setting the duration while system is still playing is not supported.

Hi there,

Just to check, when you call Stop are you specifying the withChildren parameter as 'true' and the stopBehaviour as StopEmittingAndClear? Otherwise it won't actually stop the particle system, it will just stop the emission of particles.

All the best,
Joel
by Joel
Tue Jan 26, 2021 4:36 pm
Forum: General Discussion
Topic: ScriptableObjects references lost between scenes
Replies: 7
Views: 147

Re: ScriptableObjects references lost between scenes

Hello, I'm having the same issue and I'm not sure the fix from Le_Clair will apply in my case. Could I send you a test/basic project that illustrate the issue please? Sure, please feel free to private message it over to me :) If you also send over your invoice number I can send our upcoming update,...
by Joel
Tue Jan 26, 2021 12:31 pm
Forum: General Discussion
Topic: Setting the duration while system is still playing is not supported.
Replies: 6
Views: 29

Re: Setting the duration while system is still playing is not supported.

Hi there,

As the error suggests, you would need to stop the particle system before loading so that it's not setting the duration while the particle system is live.

All the best,
Joel
by Joel
Tue Jan 26, 2021 11:30 am
Forum: General Discussion
Topic: FormartException Error
Replies: 7
Views: 33

Re: FormartException Error

Hi Brandon,

Are you able to create a copy of your project and reduce your live project to it's bare minimum, rather than starting from a new project?

All the best,
Joel
by Joel
Tue Jan 26, 2021 10:40 am
Forum: General Discussion
Topic: FormartException Error
Replies: 7
Views: 33

Re: FormartException Error

Hi Brandon,

Please could you create a new project with a very basic scene which replicates your issue and private message it to me with instructions?

All the best,
Joel
by Joel
Tue Jan 26, 2021 9:56 am
Forum: General Discussion
Topic: FormartException Error
Replies: 7
Views: 33

Re: FormartException Error

Hi there, Have you created any ES3Types or changed anything in Easy Save's Types window? If so, you may need to regenerate the type so that it's saving and loading the correct type. If this isn't the issue, please could you create a new project with a very basic scene which isolates the issue and pr...