Search found 3 matches

by Rasenjon
Sat Dec 24, 2022 12:54 pm
Forum: General Discussion
Topic: Working with multiple scenes
Replies: 4
Views: 1133

Re: Working with multiple scenes

Got it! I think I'm getting the hang of the way all of this works. Thanks for your help! :)
by Rasenjon
Fri Dec 23, 2022 11:57 pm
Forum: General Discussion
Topic: Working with multiple scenes
Replies: 4
Views: 1133

Re: Working with multiple scenes

Thanks for the reply! I managed to get it working :) I've been stuck on another issue though... So some scenes have treasure chests with a Chest script on each of them, which has a bool called Open to dictate if the chest has been opened or not. I was wondering how I would save the status of that bo...
by Rasenjon
Wed Dec 21, 2022 8:15 pm
Forum: General Discussion
Topic: Working with multiple scenes
Replies: 4
Views: 1133

Working with multiple scenes

So, say I have a player prefab that gets instantiated at the start of the first level. This prefab is don't destroy on load, so it carries between scenes. In the first level, I have an object that acts as a save point. The player can interact with it to save or load. This works fine. The problem ari...