Search found 14 matches
- Tue Apr 02, 2024 9:13 pm
- Forum: General Discussion
- Topic: Editor lagg when occasionally clicking things > ObjectChangeEvents.changesPublished: ES3PostProcessor.Changed
- Replies: 5
- Views: 1032
Re: Editor lagg when occasionally clicking things > ObjectChangeEvents.changesPublished: ES3PostProcessor.Changed
Thanks Joel, would you mind ellaborating on what you mean by a large reference, would that be a class that has lots of autosaved components for eg?, Regardless is there a way i can track down whats causing it, as Iv'e used easysave in several projects and this is the fisrt one causing this, would be...
- Mon Apr 01, 2024 9:30 pm
- Forum: General Discussion
- Topic: Editor lagg when occasionally clicking things > ObjectChangeEvents.changesPublished: ES3PostProcessor.Changed
- Replies: 5
- Views: 1032
- Sat Mar 30, 2024 10:57 pm
- Forum: General Discussion
- Topic: Editor lagg when occasionally clicking things > ObjectChangeEvents.changesPublished: ES3PostProcessor.Changed
- Replies: 5
- Views: 1032
Editor lagg when occasionally clicking things > ObjectChangeEvents.changesPublished: ES3PostProcessor.Changed
Any idea what causes the "loading" in the title, it happens occasionally whenever i click something in the heirarchy after script changes compile.
Sometimes takes 15-25 seconds to finish.
Cheers.
Sometimes takes 15-25 seconds to finish.
Cheers.
- Thu Feb 15, 2024 4:33 pm
- Forum: General Discussion
- Topic: StackOverflowException ES3Reflection
- Replies: 10
- Views: 863
Re: StackOverflowException ES3Reflection
Solved Joel kindly checked over the project and noticed that the issue was related to how I was trying to save textmesh pro text. Turns out I was saving was too much in the textmeshpro component, some of which must have been recursive or cyclic (sorry don't know the correct term), disabling all apar...
- Wed Feb 14, 2024 9:06 pm
- Forum: General Discussion
- Topic: StackOverflowException ES3Reflection
- Replies: 10
- Views: 863
Re: StackOverflowException ES3Reflection
Cool ill reduce it down as much as i can now and get it sent, Cheers.
- Wed Feb 14, 2024 8:48 pm
- Forum: General Discussion
- Topic: StackOverflowException ES3Reflection
- Replies: 10
- Views: 863
Re: StackOverflowException ES3Reflection
Just created a new scene and its the exact same issue, will play around further and see what else i can do.
- Wed Feb 14, 2024 5:22 pm
- Forum: General Discussion
- Topic: StackOverflowException ES3Reflection
- Replies: 10
- Views: 863
Re: StackOverflowException ES3Reflection
I cannot seem to figure this out at all, the object in question has 9 children, 3 are different to the rest, I have tried -deleting the 3 -deleting the other -removing autosave from all of them -deleting the parent object that references them the only thing that works if ALL of them are deleted from...
- Wed Feb 14, 2024 4:59 pm
- Forum: General Discussion
- Topic: StackOverflowException ES3Reflection
- Replies: 10
- Views: 863
Re: StackOverflowException ES3Reflection
I have not changed any settings no, I have a few mins now im going to remove parts of object and see if i can narrow down further.
- Wed Feb 14, 2024 4:20 pm
- Forum: General Discussion
- Topic: StackOverflowException ES3Reflection
- Replies: 10
- Views: 863
Re: StackOverflowException ES3Reflection
Ok I did just that and slowly deleted objects and eventually tracked down what object is causing the issue, although complex, it's one i haven't modified for over a week at least so Im not sure why it started causing the issue, the only thing i can think of is that i think i gave it a new parent at ...
- Wed Feb 14, 2024 2:08 am
- Forum: General Discussion
- Topic: StackOverflowException ES3Reflection
- Replies: 10
- Views: 863
StackOverflowException ES3Reflection
[Solved] Joel kindly checked over the project and noticed that the issue was related to how I was trying to save textmesh pro text. Turns out I was saving was too much in the textmeshpro component, some of which must have been recursive or cyclic (sorry don't know the correct term), disabling all ap...