Search found 4 matches
- Tue Oct 10, 2023 1:35 am
- Forum: General Discussion
- Topic: Loading Prefab Creates Duplicate
- Replies: 3
- Views: 804
Re: Loading Prefab Creates Duplicate
I ended up just skipping the scene where the player would normally be instantiated and set up, and instead just went directly into the level and loaded a fresh prefab of the player character, instead of applying data to an existing prefab. So far that seems to be working ok and avoids the possibilit...
- Fri Oct 06, 2023 12:12 am
- Forum: General Discussion
- Topic: Loading Prefab Creates Duplicate
- Replies: 3
- Views: 804
Loading Prefab Creates Duplicate
Hi, I'm having trouble loading a prefab. I have a character that gets created in another scene, then gets put into the level where the player can run around and do things. The character is the child of a manager object that controls the camera, movement, etc. If I save, I can run away somewhere else...
- Fri May 13, 2022 4:21 am
- Forum: General Discussion
- Topic: How to have preexisting files in build?
- Replies: 2
- Views: 630
Re: How to have preexisting files in build?
Looks like that did the trick, thanks for the quick reply!
- Wed May 11, 2022 2:36 am
- Forum: General Discussion
- Topic: How to have preexisting files in build?
- Replies: 2
- Views: 630
How to have preexisting files in build?
I have a character creator scene where I have some string based presets for the player to load from, which works fine in editor. But in the build, the folder of presets I have saved in editor don't exist in the build's files. The ES3 Runtime Settings are Location: File, and Directory: Data Path, the...