Search found 1 match

by Goose
Sun Nov 28, 2021 6:12 pm
Forum: General Discussion
Topic: Scriptable Objects created at runtime
Replies: 1
Views: 530

Scriptable Objects created at runtime

Hi there - Not sure what I'm doing wrong - my GameObject loads and saves just fine, except I have a List of ScriptableObjects created at runtime, and when I save and later load, the size of the List is accurate, but each of the elements are null: (At the save point) ES31.jpg (At the load point) ES32...