Sounds valid to me.
Thanks Joel as always...
Cheers
Search found 10 matches
- Sat Aug 21, 2021 9:01 am
- Forum: General Discussion
- Topic: Easy save and Playerprefs
- Replies: 3
- Views: 1137
- Fri Aug 20, 2021 6:35 pm
- Forum: General Discussion
- Topic: Easy save and Playerprefs
- Replies: 3
- Views: 1137
Re: Easy save and Playerprefs
No one??
- Thu Aug 19, 2021 11:04 am
- Forum: General Discussion
- Topic: Easy save and Playerprefs
- Replies: 3
- Views: 1137
Easy save and Playerprefs
Hello I have successfully setup ES3 so that I can save and load values such as cashAmount, player position, health etc. Now I tried to add the score and life’s in as well, but nothing changed. Then I thought it must be related to that those two values are also setup with playerprefs so it remembers ...
- Thu Aug 19, 2021 8:28 am
- Forum: General Discussion
- Topic: save & load multiple script values
- Replies: 4
- Views: 1276
Re: save & load multiple script values
I got it to work.
Thank you Joel..
I am loving it more and more as i use it..
I can basically save all that i need
Now i need to figure out how that applies between scenes..
Cheers
Thank you Joel..
I am loving it more and more as i use it..
I can basically save all that i need
Now i need to figure out how that applies between scenes..
Cheers
- Thu Aug 19, 2021 8:13 am
- Forum: Code Examples
- Topic: Saving and Loading a GameObject's Position
- Replies: 7
- Views: 20712
Re: Saving and Loading a GameObject's Position
Thanks Joel
It works perfectly now...
Br Hamid
It works perfectly now...
Br Hamid
- Thu Aug 19, 2021 8:04 am
- Forum: General Discussion
- Topic: save & load multiple script values
- Replies: 4
- Views: 1276
Re: save & load multiple script values
Thanks for reply Joel As mentioned in other post, I have no issue with buttons, I simply could not make it work with the code. I fixed the player position, thank you so much. ES3 is truly powerful and nice to use.. However in the below script, i try to implement so when clicking on save, it should s...
- Thu Aug 19, 2021 7:36 am
- Forum: Code Examples
- Topic: Saving and Loading a GameObject's Position
- Replies: 7
- Views: 20712
Re: Saving and Loading a GameObject's Position
Thank you for reply. I know how to get the buttons work, but i could not directly transfer the code from the : public class SavePosition : MonoBehaviour { // Generate a unique ID for this GameObject. public string guid = System.Guid.NewGuid().ToString(); void Awake() { transform.localPosition = ES3....
- Thu Aug 19, 2021 7:32 am
- Forum: General Discussion
- Topic: save & load multiple script values
- Replies: 4
- Views: 1276
save & load multiple script values
Hello Please advice¨ How can i achieve to save and load different values from multiple scripts on only one button? So i have health and player stats on one script, bullet gun ammo on another and etc... I want when i press the save button it should save all these values in one go. Is this possible or...
- Thu Aug 19, 2021 5:52 am
- Forum: Code Examples
- Topic: Saving and Loading a GameObject's Position
- Replies: 7
- Views: 20712
Re: Saving and Loading a GameObject's Position
Please help, I want to use the save and load on buttons.
How do i set this up?
How do i set this up?
- Thu Aug 19, 2021 5:51 am
- Forum: General Discussion
- Topic: saving player pos
- Replies: 1
- Views: 755
saving player pos
Hello This plugin looks really promising.. But a simple setup as getting a load and save button for player position. The exsample on the documentation shows a save and delete on same script.. I have a save and load button on my game UI. How do i save and load the player position ?? Please help? Br H...