Yeah, I have a TechDatabase prefab GameObject that's in the scene hierarchy of every scene that has the sprites in the techImage field for each technology. And no, the sprite isn't modified at all.
Thanks for you help in figuring this out!
Search found 5 matches
- Fri Oct 15, 2021 6:21 pm
- Forum: General Discussion
- Topic: Sprite doesn't load after being saved
- Replies: 5
- Views: 1165
- Fri Oct 15, 2021 6:03 pm
- Forum: General Discussion
- Topic: Sprite doesn't load after being saved
- Replies: 5
- Views: 1165
Re: Sprite doesn't load after being saved
Yes! And I tried refreshing the references and still got this warning: Reference for UnityEngine.Sprite with ID 5926514645306553402 could not be found in Easy Save's reference manager. Try pressing the Refresh References button on the ES3ReferenceMgr Component of the Easy Save 3 Manager in your scen...
- Thu Oct 14, 2021 11:32 pm
- Forum: General Discussion
- Topic: Sprite doesn't load after being saved
- Replies: 5
- Views: 1165
Sprite doesn't load after being saved
Hi Joel, I'm having trouble with sprite references saving correctly. I know this was an added feature, so trying to get to the bottom of why this isn't working for me. Version of ES3: 3.3.2f7 I'm utilizing a Type to save sprites, and I'm guessing the issue I'm having is becuase the sprite is fairly ...
- Thu Oct 14, 2021 1:46 am
- Forum: General Discussion
- Topic: Saved sprite doesn't load on another scene
- Replies: 5
- Views: 5051
Re: Saved sprite doesn't load on another scene
I saw that this feature was added, but I wasn't able to find documentation on how to implement it (I'm running into the same trouble of having sprite references not being saved). Apologies for necroing this thread if this was covered elsewhere - I looked around for a while.
Thanks!
Thanks!
- Wed Mar 31, 2021 11:26 pm
- Forum: General Discussion
- Topic: Saving List of Custom Class within a Custom Class
- Replies: 1
- Views: 706
Saving List of Custom Class within a Custom Class
I have two custom classes. The first contains a list of the second custom class. It appears to be saving correctly, but whenever I load the data, the base class loads correctly, but the data from the sub class doesn't populate the list. I'm wondering if I'm missing something, or if I need to save ea...