Search found 6 matches

by KEM4
Mon Apr 12, 2021 1:46 pm
Forum: General Discussion
Topic: Cross-scene references
Replies: 2
Views: 919

Re: Cross-scene references

Yes I am moving this towards that solution of using uuid + repository pattern and then upon loading I firstly have reference table (repository) and lookup the table to assign the reference.

Thanks for the clarification there and seem that I used best out of what could be done here.
by KEM4
Mon Apr 12, 2021 10:17 am
Forum: General Discussion
Topic: Cross-scene references
Replies: 2
Views: 919

Cross-scene references

Hello. Well, this hit me hard on realization and took longer than I wish for. This is not an intention to blame but would like to understand the concept idea and how to possibly solve it. Scenarion : SceneA and SceneB has their Reference Managers attached and afaik it loads the references per scene....
by KEM4
Tue Mar 23, 2021 6:28 am
Forum: General Discussion
Topic: Confused on "How to start"
Replies: 6
Views: 1548

Re: Confused on "How to start"

Thanks for the support here. I managed to find some suitable solutions, understand things that happen under the hood, and how to control this beast.
by KEM4
Mon Mar 22, 2021 1:06 pm
Forum: General Discussion
Topic: Confused on "How to start"
Replies: 6
Views: 1548

Re: Confused on "How to start"

Thank you. My question for the "where" is where such logic "ES3.LoadInto" should be put in? OnEnable/OnDisable for scriptable objects? The recommendation for the "keys" would be what? Is there a pre-defined option to generate unique ID/keys for ScriptableObjects that co...
by KEM4
Mon Mar 22, 2021 10:22 am
Forum: General Discussion
Topic: Confused on "How to start"
Replies: 6
Views: 1548

Re: Confused on "How to start"

Thank you for the quick reply. Well, I guess because I saved a single integer value manually the key had to be unique because if I used ES3.Save("Health", gameobject.Health) it saved it under the key "Health" and objects that inherited got the same HP value. Writing this answer d...
by KEM4
Mon Mar 22, 2021 9:23 am
Forum: General Discussion
Topic: Confused on "How to start"
Replies: 6
Views: 1548

Confused on "How to start"

Hello. Recently purchased the asset and the documentation seems a bit thin. I experimented with the values and yes, I get it working, somehow, on some level but have a really hard time understanding the features here. My game consists of characters (enemy and player group) and I`d like to keep the p...