Search found 4 matches

by Ishmhora
Tue Jan 31, 2023 11:33 pm
Forum: General Discussion
Topic: Multi-Scene Workflow
Replies: 5
Views: 1196

Re: Multi-Scene Workflow

I can absolutely create a sample file! I'll send it over once I have it setup for you.
by Ishmhora
Tue Jan 31, 2023 2:50 am
Forum: General Discussion
Topic: Multi-Scene Workflow
Replies: 5
Views: 1196

Re: Multi-Scene Workflow

So I'll likely have to break down and create some custom code. But just for reference. I have two scenes that I loaded and setup using the auto save independently for each scene. When I load both scenes simultaneously the only scene that saves appears to be the scene manager defined active scene. Th...
by Ishmhora
Sun Jan 29, 2023 7:13 am
Forum: General Discussion
Topic: Multi-Scene Workflow
Replies: 5
Views: 1196

Multi-Scene Workflow

Hello, I am working from a multiscene approach for my game. I have a semi-persistent scene that contains my player and a different scene that contains my NPCs. I want to be able to start the game and load a save data set for the player scene and a different save data set for the NPCs scene. So far I...
by Ishmhora
Sun Feb 21, 2021 7:11 pm
Forum: General Discussion
Topic: User Interface Shifting
Replies: 1
Views: 745

User Interface Shifting

Okay bear with me I just bought this asset and so far it is fantastic. I am getting a strange thing though and I'm certain I'm missing a setting of some kind. I have a really simple prototype that has a few text boxes on a canvas and some prefabs that load at runtime. Whenever my scene loads the tex...