Search found 1 match
- Tue Jan 26, 2021 12:46 am
- Forum: General Discussion
- Topic: Is there a work around for no ES3.GetFiles on WebGL builds?
- Replies: 1
- Views: 682
Is there a work around for no ES3.GetFiles on WebGL builds?
I am trying to populate a drop down on my Map Editor to load. I am saving each one to a separate json file. private void GetFilenamesToLoad() { loadDropDown.options.Clear(); foreach (var filename in ES3.GetFiles(Application.persistentDataPath + "/UserMaps/")) { loadDropDown.options.Add(new...