Hi Joel,
I've tried to replicate the issue with a different project/scene but can't, it only happens on this scene in this project. Creating a new project and/or a new scene will not reproduce this error.
Thanks.
Brandon
Search found 8 matches
- Tue Jan 26, 2021 10:59 am
- Forum: General Discussion
- Topic: FormartException Error
- Replies: 7
- Views: 1409
- Tue Jan 26, 2021 10:08 am
- Forum: General Discussion
- Topic: FormartException Error
- Replies: 7
- Views: 1409
Re: FormartException Error
Hi Joel,
As far as i remember i don't think i changed anything in the types window (I definitely haven't in the past week) and when I create a new project, the new project saves and loads fine. It's only this project I'm having issues with.
Thank you.
Brandon
As far as i remember i don't think i changed anything in the types window (I definitely haven't in the past week) and when I create a new project, the new project saves and loads fine. It's only this project I'm having issues with.
Thank you.
Brandon
- Tue Jan 26, 2021 9:18 am
- Forum: General Discussion
- Topic: FormartException Error
- Replies: 7
- Views: 1409
Re: FormartException Error
Hi Joel,
Unfortunately, the same error is still occurring
Thank you
Unfortunately, the same error is still occurring
Thank you
- Mon Jan 25, 2021 8:51 pm
- Forum: General Discussion
- Topic: FormartException Error
- Replies: 7
- Views: 1409
FormartException Error
Hi Everyone, saving and loading has been working great! Except for about 2 minutes ago when I tried loading the game and started getting the following error (I can't load anymore), I've also tried deleting the save file with the same results and using unity collab to go back to an earlier save but s...
- Thu Jan 14, 2021 6:11 am
- Forum: General Discussion
- Topic: TMP Font Asset reset
- Replies: 2
- Views: 935
Re: TMP Font Asset reset
Solved.. i think? haha it seems to work now, I've just ticked a bunch of random properties
- Thu Jan 14, 2021 3:27 am
- Forum: General Discussion
- Topic: TMP Font Asset reset
- Replies: 2
- Views: 935
TMP Font Asset reset
Hi Everyone, I have a project where I consume and item and once it's consumed the inventory reflects this. Everything works great and saves! Except for the TMP Font asset. I have ticked "text" and "font" in the TextMeshProUGI properties in the Type window. When I save the game th...
- Sun Jan 10, 2021 10:12 am
- Forum: General Discussion
- Topic: Need help with continuing method..
- Replies: 2
- Views: 988
Re: Need help with continuing method..
Hi Joel,
Oh! Thank you!! Appreciate the help!
Oh! Thank you!! Appreciate the help!
- Sun Jan 10, 2021 9:51 am
- Forum: General Discussion
- Topic: Need help with continuing method..
- Replies: 2
- Views: 988
Need help with continuing method..
Hi Everyone! I’m having a little trouble Using PlayMaker I'm invoking method which calls a coroutine when I hit a button. Once the coroutine is called a timer appears and counts down. Now My question is; when I run the method and save the game if the timer is still running it when I load back up it ...