Search found 8 matches
- Sat May 06, 2023 10:42 pm
- Forum: General Discussion
- Topic: Saving and Loading from a StateMachine (Visual Scripting)
- Replies: 4
- Views: 3911
Re: Saving and Loading from a StateMachine (Visual Scripting)
After reading some of the replies on this thread on the UVS forum, I am rethinking the jump: https://forum.unity.com/threads/november-2022-visual-scripting-update.1364364/ Update: GPT-4: "Given the information you've provided and the uncertainty surrounding the future of Unity Visual Scripting,...
- Sat May 06, 2023 8:42 pm
- Forum: General Discussion
- Topic: Saving and Loading from a StateMachine (Visual Scripting)
- Replies: 4
- Views: 3911
Re: Saving and Loading from a StateMachine (Visual Scripting)
Thanks Joel! I think this helps point me in the right direction. The lack of tutorials around saving/loading the 'status' of a state machine is a bit head scratching. UVS is a very powerful and flexible toolset otherwise. If we do go down this visual scripting rabbit hole, I'll respond here with our...
- Sat May 06, 2023 8:46 am
- Forum: General Discussion
- Topic: Saving and Loading from a StateMachine (Visual Scripting)
- Replies: 4
- Views: 3911
Saving and Loading from a StateMachine (Visual Scripting)
I have just gotten into Visual Scripting, so this is almost definitely down to me overlooking something. With that said, we are developing a game with a construction mechanic spread across multiple locations. There is a lot of data to save and load and it is done a bit more manually, which ES3 has h...
- Thu Apr 13, 2023 7:57 am
- Forum: General Discussion
- Topic: Can't create the assembly definition files
- Replies: 3
- Views: 1984
Re: Can't create the assembly definition files
My bad, had to reimport...
- Thu Apr 13, 2023 3:55 am
- Forum: General Discussion
- Topic: Can't create the assembly definition files
- Replies: 3
- Views: 1984
Can't create the assembly definition files
Just updated to 3.5.4 and the option to enable assembly definition files is not showing up under Tools > Easy Save 3 as it says in the update notes. Looked for it in the Easy Save 3 settings options as well.
- Sat Jul 17, 2021 12:53 am
- Forum: Feature Requests
- Topic: Support for Interfaces
- Replies: 2
- Views: 12890
Re: Support for Interfaces
I have figured out a work around using references and handling the data in a custom way. One caveat is the component must already exists in the reference manager upon loading: Both the "m_PickupLocation" and "m_DropoffLocation" refer to a private interface, namely 'ISubstanceAcce...
- Wed Dec 30, 2020 1:03 pm
- Forum: General Discussion
- Topic: Saving modified prefabs
- Replies: 3
- Views: 1383
Re: Saving modified prefabs
Thank you for the quick response. Light bulb finally went off in my head as to how ES3 is meant to be used on the developer side. I'm likely to have more questions, but we are happy with this solution so far.
You rock Joel!
You rock Joel!
- Mon Dec 28, 2020 3:02 pm
- Forum: General Discussion
- Topic: Saving modified prefabs
- Replies: 3
- Views: 1383
Saving modified prefabs
When I saw that prefabs could be saved in ES3, I was sold, as we use the prefab workflow to drastically simplify development. However, saving just the changes to a prefab doesn't seem to be as turnkey as I had hoped. As a first test, I am trying to save a modified prefab to a file which has just thr...