Search found 17 matches
- Fri Jul 14, 2023 1:37 pm
- Forum: General Discussion
- Topic: Enable prefab save / load of certain properties only , how?
- Replies: 1
- Views: 426
Enable prefab save / load of certain properties only , how?
Hi, i use easy save manager to dynamically save prefab instances which gets re-loaded during runtime. I do this by saving an array indexed with these game objects and reload the array accordingly. The question The only thing that changes on these prefabs are playmaker FSM variables, how can i save a...
- Wed Jul 05, 2023 10:07 am
- Forum: General Discussion
- Topic: prefab save/load & Textures
- Replies: 1
- Views: 368
prefab save/load & Textures
I note that i get errors when trying to load an es3 saved prefab containing textures ( its a ui prefab) n order to load properly :
i cant have the texture in an atlas
i need to use crunch compression
and enable R/W.
Is this correct ?
i cant have the texture in an atlas
i need to use crunch compression
and enable R/W.
Is this correct ?
- Tue Jun 20, 2023 11:49 am
- Forum: General Discussion
- Topic: Getting editor errors when using Auto Save
- Replies: 8
- Views: 1676
Re: Getting editor errors when using Auto Save - solved
Thanks Joel, I've updated to latest 2022.3.2.f1 (LTS)
New project with ES3 now works.
Migrated project has issues with Textmesh pro (identifiers) which points to ES3 global variable file and this is resolved by rebuilding font atlases.
New project with ES3 now works.
Migrated project has issues with Textmesh pro (identifiers) which points to ES3 global variable file and this is resolved by rebuilding font atlases.
- Mon Jun 19, 2023 1:54 pm
- Forum: General Discussion
- Topic: Getting editor errors when using Auto Save
- Replies: 8
- Views: 1676
Re: Getting editor errors when using Auto Save
Hi, yes the changelog says 3.5.5
ps: the same errors occur on a new project.
unity version 2022.3.0
ps: the same errors occur on a new project.
unity version 2022.3.0
- Mon Jun 19, 2023 12:03 pm
- Forum: General Discussion
- Topic: Getting editor errors when using Auto Save
- Replies: 8
- Views: 1676
Re: Getting editor errors when using Auto Save
Hi there, NullReferenceException: Object reference not set to an instance of an object UnityEngine.TextEditor.UpdateScrollOffset () (at <cbf2a10624ce43bd854be663c98dfa0e>:0) .... + 100 errors..... points to: ES3Editor.AutoSaveWindow.OnGUI () (at Assets/Plugins/Easy Save 3/Editor/AutoSaveWindow.cs:10...
- Fri Nov 19, 2021 1:05 pm
- Forum: General Discussion
- Topic: cant get out of errors.
- Replies: 3
- Views: 1000
Re: cant get out of errors.
I haven't modified this file, I enabled sprite in save prefab submenu, please see attachment
"save" prefab arrays (fsm) does not save sprite modification's on UI in parent or children, nor modifications to FSM arrays in children.
"save" prefab arrays (fsm) does not save sprite modification's on UI in parent or children, nor modifications to FSM arrays in children.
- Fri Nov 19, 2021 12:46 pm
- Forum: General Discussion
- Topic: cant get out of errors.
- Replies: 3
- Views: 1000
cant get out of errors.
I have attempted to enable save sprite info on an image UI ( see attachment) and i am getting errors, i have tried to reset, delete , exit , create new scene and so forth but the error remains
- Tue Jun 08, 2021 8:16 am
- Forum: General Discussion
- Topic: save image (jpeg) badly compressed
- Replies: 8
- Views: 1987
Re: save image (jpeg) badly compressed
we are still waiting for a response on this issue
Thank you
Thank you
- Tue Jun 08, 2021 8:14 am
- Forum: General Discussion
- Topic: arraylist save/load has stopped working
- Replies: 1
- Views: 825
arraylist save/load has stopped working
I have never had this issue before, our project is 6 months in and now we have errors. clarification i have installed the latest stable version of unity 2020.3.9f1 and started a new project I cleared all cache and redownloaded easy save, playmaker,arraymaker, easy save for arraylist i have setup a b...
- Sat Jun 05, 2021 7:40 am
- Forum: General Discussion
- Topic: save image (jpeg) badly compressed
- Replies: 8
- Views: 1987
Re: save image (jpeg) badly compressed
there were errors in the update so I deleted the plugin folder, did a fresh download/install , i am getting the same errors re playmaker event specifically to save.image , the event does eventually load but the quality option is not visible
unity 2020.2.0f1
ES3 : 3.3.2f5
unity 2020.2.0f1
ES3 : 3.3.2f5