Search found 2 matches
- Tue Mar 12, 2019 11:18 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Save and Load Prefabs Instantiated at Runtime
- Replies: 3
- Views: 3430
Re: Save and Load Prefabs Instantiated at Runtime
Hello. Thank you for the prompt response, I managed to fix the error loading again the Easy Save Asset, but now I have the error of "The data you are trying to load does not match the Load method you are using to load it." I need to save and load the "Items" I'm adding in ScrollV...
- Tue Mar 12, 2019 8:15 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Save and Load Prefabs Instantiated at Runtime
- Replies: 3
- Views: 3430
Save and Load Prefabs Instantiated at Runtime
I have two errors loading the example with the "PrefabManager" script, 1. int prefabCount = ES2.Load<int>(filename+"?tag=prefabCount"); The call is ambiguous between the following methods or properties 'ES2.Load<T>(string)' and 'ES3.Load<T>(string)' 2. ES2.Load.<Transform>(filena...