Best Practice obscuring data
Posted: Mon Oct 16, 2017 11:26 pm
I have a large spreadsheet of data (.csv) that I am loading into arrays in playmaker.
I edit this .csv in Excel- it contains the attributes for an unlockable system- and I am loading it from resources.
I am using excel/.csv because it is so much easier to manipulate/edit the data as I am working on it.
Everything works fine right now, but I am concerned about it being easily hacked by end users.
Is there a better pattern using ES2/Playmaker that would obfuscate the data while remaining easy for me to edit in excel during development?
Thanks,
I edit this .csv in Excel- it contains the attributes for an unlockable system- and I am loading it from resources.
I am using excel/.csv because it is so much easier to manipulate/edit the data as I am working on it.
Everything works fine right now, but I am concerned about it being easily hacked by end users.
Is there a better pattern using ES2/Playmaker that would obfuscate the data while remaining easy for me to edit in excel during development?
Thanks,