- Save almost any type
- It can even serialize references. See the Supported Types list
- Regularly updated with new features
- Including Encryption, Compression, Cloud, Spreadsheets and File IO
- Fast and lightweight serializer
- Using a JSON serializer designed specifically for Unity
Features
Save with or without code
Serialize much more than other solutions
Including classes, structs, GameObjects, Prefab Instances, Components, ScriptableObjects, Arrays, Dictionaries, Lists, HashSets, Queues, even References to Unity objects, and much more
Cross-platform cloud storage
Upload files to your own server using our PHP & MySQL integration.
Regularly updated with new features
Save multiple pieces of data to a single file using keys, and access the data in any order.
Cross-Platform
PC, Mac, Linux, Windows Universal, iOS, tvOS, Android, Oculus, Steam, WebGL, C#, Unity Visual Scripting, PlayMaker, Bolt. Integrate with other storage APIs such as consoles or cloud services.
5-star customer support
Via email, dedicated forum and Discord
Encryption & compression
Use 128-bit AES encryption to secure your saved data against tampering, and Gzip compression to reduce file sizes.
Load Audio and Image Formats
Easy Save has the ability to load JPEG and PNG files to a Texture2D, and MP3, Ogg, WAV, XM, IT, MOD and S3M files to AudioClips
Where can I get it?
Buy it on the Unity Asset StoreHow do I use it?
ES3.Save<Type>("key",data); data = ES3.Load<Type>("key");
Or use our Playmaker Actions